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Advanced 3D Logo Animation in Autodesk Maya | Importing SVG
https://i.ytimg.com/vi/j996aPrfvjI/hqdefault.jpg Transform a 2D vector image into a 3D shape Voxelize the logo Animate these voxels with precise control Learn how procedural animation will allow us to make quick changes on complicated animations Animate objects along a path Add trails to objects Create a dynamic simulation Control the simulation Add and control color change Light…
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Tutorial 1: rigging a dress for Second Life with the Maitreya kit in Maya
https://i.ytimg.com/vi/LAg3OZxQvik/hqdefault.jpg showing my personal workflow how to rig a simple dress in Maya without any plug ins. This tutorial does not cover the basics of Maya. If you would like to see more of these, leave a comment what you’d like to see covered and I’ll try to make another tutorial source
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Autodesk Maya 2012
https://i.ytimg.com/vi/qSLxBZFK-eQ/hqdefault.jpg Esperalo!!! Dale Like y Comenta 😉 También visita los canales del team SVHD: http://www.youtube.com/user/SVHDTeam http://www.youtube.com/user/ballasvago http://www.youtube.com/user/t4t0kscrazy http://www.youtube.com/user/iikyrii http://www.youtube.com/user/DeltaNumber http://www.youtube.com/user/browe1387 http://www.youtube.com/user/TheFatherDxTuto http://www.youtube.com/user/yaelrocker http://www.youtube.com/user/maicol797 http://www.youtube.com/user/7makintosh http://www.youtube.com/user/TheChAka4Returns http://www.youtube.com/user/ElmanyuTut0rial http://www.youtube.com/user/MejorandoWindows source
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3D Car Modeling Tutorial pt.3 | Autodesk Maya | Modeling a Lamborghini Huracan
https://i.ytimg.com/vi/nYRE7M6pGrA/hqdefault.jpg Model created by Zack Anderson for 8fifty2 This tutorial is designed to teach you how to use Autodesk Maya’s tools and techniques to model a photorealistic Lamborghini Huracan. Be sure to Subscribe for future episodes. Setting up Blueprints in Autodesk Maya and Adobe Photoshop Part 1 – https://youtu.be/5T7Y35OXYA8 source
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Advanced 3D Logo Animation in Autodesk Maya | Maya Interface Refresh
https://i.ytimg.com/vi/QGylqHJrCD8/hqdefault.jpg Advanced 3D Logo Animation in Autodesk Maya | Maya Interface Refresh -~-~~-~~~-~~-~- Please watch: “Paint a Portrait in Photoshop: Blank Canvas to Finished Illustration” https://www.youtube.com/watch?v=OmNeXklDN7Q -~-~~-~~~-~~-~- source
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Character Rigging – Step 2 – Reverse Foot Setup (Autodesk Maya)
https://i.ytimg.com/vi/pW7YkGKWgvo/hqdefault.jpg This is a continuation of the other character rigging tutorial that covered the setup of the skeleton rig. This tutorial shows how to set up a “Reverse Foot”.This is the typical method for rigging most bipedal feet. source
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Autodesk Maya 2018 – Shield Speed Modeling
https://i.ytimg.com/vi/VUZP_I7BOh8/hqdefault.jpg Autodesk Maya 2018 – Stylized Shield Timelapse Video. Get the Smart Material here : https://www.3dex.net/download-files.html Learn how to put together a scene in Unreal : https://gum.co/ue4room Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut Zbrush Brushes : https://gum.co/stylizedbrushes This video shows a timelapse video on how to model a stylized Shield model.…
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Maya tutorial: Animate objects using Blend Shape
https://i.ytimg.com/vi/TEra33QWOL8/hqdefault.jpg In this basic animation tutorial in Maya I will explain how to use a blend shape rig to animate objects. source
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Reviews on Animation Software | 3d Studio max | Maya | HOUDINI | Cinema 4d
https://i.ytimg.com/vi/DEVKjV75LNg/hqdefault.jpg In this video will give our opinion on these following Sofware:- 1) 3d Studio max 2) Maya 3) HOUDINI 4) Cinema 4d if you want to buy 3d Studio max you can go on https://www.autodesk.in/products/3ds-max/overview For Maya you can go on https://www.autodesk.in/products/maya/overview For Houdini use https://www.sidefx.com/products/houdini/ and last but not least Cinema 4d https://www.maxon.net/en/products/cinema-4d/overview/…
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Modding Rigs with the "Copy Skin Weights Tool" – Maya Rigging Tips
https://i.ytimg.com/vi/38RNq_8Fvw4/hqdefault.jpg DOWNLOAD SCRIPT HERE: https://www.highend3d.com/maya/script/select-bind-joints-from-skinned-mesh-script-for-maya A quick run through on how I add clothing geo to existing rigs using the CopySkinWeights tool. Maya’s Copy Skin Weights function is a great tool to have for anyone looking to add accessories to existing rigs. The copy skin weights tool is also a much faster alternative than the…