Tag: Maya…

  • Materiales y texturas | 3D Maya 2015 Autodesk

    https://i.ytimg.com/vi/_0sQTjaS2NY/hqdefault.jpg Fundamentos de los materiales y texturas Curso completo en: www.guuruk.com/details/Maya_2015_Animación_y_Modelado_3D_-_DEMO?utm_source=youtube source

  • 29 – Rigging – SkinCluster – Tutorial Personagem 3D – Maya

    https://i.ytimg.com/vi/NGRF23wjDz4/hqdefault.jpg Com a ajuda da nossa interface do dpAutoRigSystem, criaremos o skinCluster para nossos modelos. http://nilouco.blogspot.com source

  • Human Modeling – Maya Tutorial!

    https://i.ytimg.com/vi/eXYdHroGaZY/hqdefault.jpg Maya’s Image Planes are an amazing tool: by using reference images directly in the Maya orthographic and perspective viewports, 3D modelers can create much more realistic and dynamic models, more quickly, in Maya! This Maya tutorial covers the body modeling process from start to finish. I show the steps I take to build the…

  • AutoDesk Maya – Custom Starwars 3D Model

    https://i.ytimg.com/vi/HkcuKsoWvs0/hqdefault.jpg My first 3D Model making assignment at IDS | International Design School Created using Autodesk Maya Student Version © IDS | International Design School 2016 source

  • ART: Animation & Rigging Toolkit Overview | 01 | Tutorial Series | Unreal Engine

    https://i.ytimg.com/vi/knbZ_g8Hgvk/hqdefault.jpg For the full tutorial playlist: Check out an overview of the Animation and Rigging Toolkit! This is the toolset Epic Games’ lead technical animator Jeremy Ernst created for our own internal projects, and now Unreal Engine licensees and subscribers can have it too! A link to the wiki for further notes is available here…

  • Root and hip character rigging in Maya

    https://i.ytimg.com/vi/T-k5tkSRkRE/hqdefault.jpg Simple tutorial on how to setup a root and hip control in Maya using constraints and parenting. This tutorial assumes that you already know how to use joints, IK, and FK controls on a character. source

  • Apple Watch | Autodesk Maya 3D Modeling | Part 1/3

    https://i.ytimg.com/vi/ppBCpldUybQ/hqdefault.jpg This series is the full workflow of The Apple Watch from Modeling in Maya to rendering in Keyshot . Comment if you encounter any problem. Watch : Apple Watch Black Edition Part 1 : Making the Dial and adding details Part 2 : Building up the Strap Part 3: Adding Materials and custom lighting…

  • Autodesk Maya modeling coffee cup 2018

    https://i.ytimg.com/vi/6RjoZShtAFQ/hqdefault.jpg source

  • Maya Beginner Basics 7/10: Custom Polygon Display [Tutorial #07]

    https://i.ytimg.com/vi/hzm_IJ7uLAY/hqdefault.jpg [NEW & UPDATED] Maya LT/Maya Beginner Tutorials Series Playlist is Here: https://www.youtube.com/playlist?list=PL8722FAE9D846AC64 http://www.worldofleveldesign.com/categories/cat_3dmodeling.php Maya Beginner Basics Playlist: http://www.youtube.com/view_play_list?p=8722FAE9D846AC64 Maya Beginner Basics 7/10: Custom Polygon Display The following is a 10-Part series on Maya Beginner Basics. The tutorials are set up in-specific to game environment modeling. Custom Polygon Display allows you to modify how objects…

  • Face Rigging in Maya – Part 3

    https://i.ytimg.com/vi/PqjX7aQr2gg/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this third video we discuss the joint positions and setup before starting to drive the face using the controls. This #tutorial was originally featured…