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Maya Tutorial: Creation Wires, Rope
https://i.ytimg.com/vi/E_B1QVHXbp8/hqdefault.jpg Creation of a rope – wire in Maya Draw a curve. I’m with locators easier to move comfortably. (select edit point – point on curve) https://www.dropbox.com/s/nhjflo296l4bh0t/rope.jpg?dl=0 source
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Maya Tutorial – Character Rigging – The Leg – Part 5/6
https://i.ytimg.com/vi/T_UT7E0yn4M/hqdefault.jpg This is the second tutorial in a series on how to make a character rig. In this tutorial we look into: – Controllers – IK Handles – Control Joints – Rubberhose To see the first part go to: http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1 To see more tutorials go to: http://www.poly-face.com source
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Why Blender Isn't 3D Industry Standard
https://i.ytimg.com/vi/Z0gjmE3hJ2M/hqdefault.jpg In this episode, we talk about why Blender isn’t the industry standard tool. Support us by checking out our merch! https://teespring.com/stores/flippednormals-store Subscribe now! https://www.youtube.com/c/FlippedNormals?sub_confirmation=1 Website – https://flippednormals.com/ Instagram – https://www.instagram.com/flippednormals/ Twitter – https://twitter.com/flippednormals Facebook – https://www.facebook.com/flippednormals Our episodes are also available on all major podcast services! #b3d #blender #3d #flippednormals source
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Mentalray for Maya 2016 x64 para Autodesk Maya 2016
https://i.ytimg.com/vi/Dz0dkhuHN50/hqdefault.jpg Que tal genere en esta ocasión les compartiré como podemos poner mentalray para maya 2016. Este potente motor de rende, es muy necesario hoy en día para dar los retoques finales y una mejor presentación a nuestros trabajos. Descargar desde la pagina oficial http://la.nvidia.com/object/download-mental-ray-la.html Descargar Otra opcion https://dgamex-juegos.blogspot.mx/2018/01/mental-ray-el-mejor-motor-de-render.html https://www.keeplinks.co/p40/5a641fc4a93b4 Descarga Nier FBX https://dgamex-juegos.blogspot.mx/2018/01/nierautomata-fbx.html Suscribete…
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Maya Tutorial 2 : Basic Rigging
https://i.ytimg.com/vi/PtpS2V54BeE/hqdefault.jpg In this tutorial you will learn how to use to setup a basic Rig. source
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Maya Tutorial: How To Create A 3D Logo From A 2D Image
https://i.ytimg.com/vi/DRXw4meAqO8/hqdefault.jpg Maya Tutorial: How To Create 3D Geometry From 2D Images In this Autodesk Maya 2017 tutorial I show you how to make cool 3D logos or any 3d geometry from 2D images / pictures. I explain how to trace the image using Adobe Illustrator then export the .ai file to Maya to create some…
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Neon Light Rigging Tutorial Maya [HOW TO RIG GLOW] [ADVANCED TEXTURING TUTORIAL]
https://i.ytimg.com/vi/XNt6QPqZYdk/hqdefault.jpg This is not a beginner level tutorial. this is how you can create rigs for ramps using driven keys in Maya. Feel free to ask questions in comment section. I would really appreciate feedback. source
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how to reset autodesk maya
https://i.ytimg.com/vi/hHoivhkKC-c/hqdefault.jpg how to reset autodesk maya without going to preference window. 1. Autodesk Maya 2017 Basics Guide (Including unique access code) http://amzn.to/2vXmy9u 2.Autodesk Maya 2018: A Comprehensive Guide ,ebook YOU must buy http://amzn.to/2h7jZiv 3. Autodesk Maya 138 Tutorials and Tips by Antonio Bosi: 138 useful Maya tutorials (tips & tricks) for experts and beginners http://amzn.to/2xp5Mnn…
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iMac 3D Modeling | Autodesk Maya | Luxion Keysot Rendering
https://i.ytimg.com/vi/r2EabLLBXOE/hqdefault.jpg Hey everyone! This video is about modeling an iMac in Autodesk Maya and rendering in Keyshot Softwares Used: Autodesk Maya 2015 (Modeling) Luxion Keyshot 6 (Rendering) Adobe Photoshop CS6 (Post Production) Downloads: Apple Logo , Screen Map :: https://www.dropbox.com/sh/xt5x34q95lvzxig/AAAivy8bdyypSjQiCClS45wPa?dl=0 Buy This Model: https://www.turbosquid.com/FullPreview/Index.cfm/ID/1161461 Email: computergeek146@gmail.com Music Credits: NCS TheFatRat Alan Walker Like My FaceBook…
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43 – Connecting the global control and scale (Cartoon character rigging series)
https://i.ytimg.com/vi/nCmhQfFAIeA/hqdefault.jpg We made the global control quite early but we haven’t done much with it yet so now its time to connect it up and check everything is working ok. By using the character node everything should be in the correct place so that when we hook up the global control everything will work smoothly.…