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CGI Rigging Tutorial : "Characterization in MotionBuilder" by – 3dmotive
https://i.ytimg.com/vi/vglWityr7rw/hqdefault.jpg Check out this great MotionBuilder tutorial as it covers how to characterize a skeleton created by our good friends over at 3dmotive!. Some pretty cool tips for those interested in learning the basics of character setup! For more great lessons, check them out here: https://www.3dmotive.com ******************************* High Quality Training by Game Industry pros! Check…
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MotionBuilder to Unreal Engine, Character Animation Retargeting Tutorial
https://i.ytimg.com/vi/C6nmvcMSjzE/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…
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How to Use Autodesk MotionBuilder to Create Animations for Daz3D Genesis 1 and 2 Characters
https://i.ytimg.com/vi/FKrc_KqMEeQ/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…
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Brekel Kinect Pro-Body V1 Realtime Mocap in Autodesk MotionBuilder
https://i.ytimg.com/vi/szWjeVWP1C0/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…
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Motion Builder – MoCap Cleanup and Re-targeting
https://i.ytimg.com/vi/wOzChtcqBRk/hqdefault.jpg In this demonstration, Markus Hammarstedt shows how to retarget and clean motion capture in MotionBuilder. About Eat 3D: Eat 3D has been feeding your brain for 6 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with…