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Blender 2.61 Ocean Simulator – Cycles Render
https://i.ytimg.com/vi/3FbEfjhCaCE/hqdefault.jpg Added rocks and man did those reflections add time… 2 mins per frame. 500f @ 25fps. Music by me. Inspired by blenderarsenal’s ocean mod tutorial found here: http://www.youtube.com/watch?v=J6e7vn69Vr4 The sky is an HDR Image found online (but am making some stunning new ones in Vue 10.5), the trick to the water is leave it…
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Blender 3D | The realistic ocean | Реалистичный океан
https://i.ytimg.com/vi/Wb8wI7Sb83Q/hqdefault.jpg ▓ Subscribe ▓ – https://new.vk.com/3dtoorder Ocean Time: Time speed modeling: Faces: Objects: Render: Cycles System specs: 3rd Generation Intel® Core™ i7-3630QM (2.40GHz 6MB Cache) Windows 7 64 HDD: 500GB, 750GB, 1TB (5,400 rpm) 15.6″ LED backlit FHD display (1920×1080) NVIDIA® GeForce® GTX660M 2GB with DirectX® 11 source
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Creating an Ocean with Foam in Cycles Part 2: Materials and Rendering
https://i.ytimg.com/vi/tojD1kzr3Ro/hqdefault.jpg http://www.blenderhd.com/ Because the original video was too long to upload, I had to awkwardly split it up into two parts. This video covers how to access the foam from inside Cycles, how to set up a realistic ocean shader, and a quick compositing setup at the end. source
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Blender 3D: Lego Fluid Effect
https://i.ytimg.com/vi/_SU8ISvRn5E/hqdefault.jpg A lego-style fluid simulation, made in blender 2.73a. source
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Renderman 21 Water with aaOcean Tutorial
https://i.ytimg.com/vi/6KZHxurTccE/hqdefault.jpg In this video we’re looking at the aaOcean shader for Renderman 21. There’s been a few alterations to the workflow since 20 so I wanted to update this tutorial for old users and new alike. First we’ll look at how to apply the displacement shader to a plane, next we’ll set up the material…
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Blender 3D timelapse: Making of Serenity
https://i.ytimg.com/vi/d9NFpK6zup4/hqdefault.jpg The Making of Serenity Music: “Clouds” from the youtube creator library. SEE MORE @ www.firechildvideo.blogspot.com DON’T FORGET TO LIKE AND SUBSCRIBE! source