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Ragdoll Falling Down Stairs – Blender3D
https://i.ytimg.com/vi/qJfXGwxuqew/hqdefault.jpg Molecular script ragdoll tests in Blender 3D – – – – – – – – – – – – – – – – – – – – – – – – – – – – Background Music: (Side Path) by (Kevin MacLeod) Available free to use and monetize without credit from the YouTube Music…
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Sheep It: The FREE Render Farm!
https://i.ytimg.com/vi/D7ku2EcloGI/hqdefault.jpg Subscribe: https://www.youtube.com/subscription_… Custom Graphics: http://remingtongraphics.net/ More information below! Please leave a like if you enjoyed! Sheep-It Render Farm: https://www.sheepit-renderfarm.com/in… Please consider downloading the Sheep It executable! It will help the Sheep It community grow monumentally. Hopefully I’ll be able to remake the previous tutorial for next week! source
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Particle Systems in Blender EEVEE 2.8 Alpha 2
https://i.ytimg.com/vi/M7Iouje7sR8/hqdefault.jpg This video gives you a quick overview of the current state of particle systems in Blender EEVEE 2.8 Alpha 2 Many features are still under development and do not work or are buggy to use. Here we look at some of the things that DO work – and the speed of EEVEE in the…
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Blender (Cycles Render) Plastic Box – Balls – Physics
https://i.ytimg.com/vi/ot752H-UHS8/hqdefault.jpg www.blenderhome.blogspot.com.br Blender (Cycles Render) Plastic Box – Balls – Physics source
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#1 Blender 2.7 Cycles render for Secondlife updated the link
https://i.ytimg.com/vi/qekraUlXJuI/hqdefault.jpg I use blender to create a simple tunnel and then bake the texture in with cycles and upload it to Secondlife. I show how to upload an object with physics. I use a material plugin for blender here: https://www.3d-wolf.com/products/materials.html source
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#2 Blender 2.79 Cycles Render and SecondLife
https://i.ytimg.com/vi/Vq5v-NIrwc0/hqdefault.jpg Make a copy of the tunnel and set up Second life physics. Upload the new and improved tunnel. If you would like a copy of this object in Second Life, leave me a comment. source
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How to Animate in Blender – Beginner Tutorial
https://i.ytimg.com/vi/HyVvi-TjHlM/hqdefault.jpg Learn how to Animate anything in Blender! In this tutorial I show 4 different ways to do animation. CrowdRender Campaign: https://www.indiegogo.com/projects/crowdrender-computer-power-sharing-for-creatives-3d-animation?utm_source=CG_Geek&utm_medium=email&utm_campaign=014_release CrowdRender download: https://www.crowd-render.com/download Patreon: https://www.patreon.com/cggeek Rigged Character: https://drive.google.com/file/d/1dVv1lVfMk9rSKtQpeZr_gs3FTFPBOz3C/view?usp=sharing Animation Reference: https://drive.google.com/file/d/1gbFC3wHtQGFHKyLqmGYyghHg81QrdqEr/view?usp=sharing Instagram: https://www.instagram.com/cg_geeks/ Facebook: https://www.facebook.com/pages/CG-Gee… Twitter: https://twitter.com/CGGeeks ArtStation: https://www.artstation.com/artist/cg_geek DevianArt: http://cg-geek.deviantart.com/ source
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Simple and Fun Soft Body Physics in Blender!
https://i.ytimg.com/vi/4gYsxqNJyu8/hqdefault.jpg Professional design services for unbeatable prices. Learn more here: http://remingtongraphics.net Join the Remington Graphics team on SheepIt Render Farm! https://www.sheepit-renderfarm.com/team.php?id=217 PBR Shader: http://store.remingtongraphics.net LINKS: ► Website! http://remingtongraphics.net ► Twitter! https://twitter.com/RemiGraphics ► Instagram! http://instagram.com/grant.wilk source
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Blender Smoke: Render Setting Comparison
https://i.ytimg.com/vi/ckkPiVZ3Lys/hqdefault.jpg I was playing around with smoke simulation in cycles, and wanted to make a comparison of different render settings for smoke, for my reference. I thought I’d share it here so others can benefit from it. This is my node setup: http://i.imgur.com/r1UwhWC.png I learnt that from this tutorial: https://www.youtube.com/watch?v=oSiV5gg_lCs Blender is free open source…
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Mixing Fluid Domain & Fracture Modifier Blender3D
https://i.ytimg.com/vi/HEH2lgMh09E/hqdefault.jpg This is my attempt to create the illusion that the fluid domain system and rigid body system are interchangeable. Also, I this is my attempt to fake a force field effect on rigid bodies. – – – – – – – – – – – – – – – – – – – –…