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Autodesk Maya | Modeling Fire Hydrant
https://i.ytimg.com/vi/TPWCW_pqzrg/hqdefault.jpg In this video, I’m going to be showing you how to use the Survival Light Pack’s Dome Light System to easily setup your HDRI scene and hit the render button. Survival Texture Pack http://bit.ly/2qk2BXF Survival Light Pack http://bit.ly/2PTmCQR Free fire hydrant 3d model http://bit.ly/2U7e3Ek Follow us on Instagram http://bit.ly/2DaQUK4 Follow me on Twitter http://bit.ly/2rDUnNT…
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How to network render in Blender (WITHOUT the Network Render module)
https://i.ytimg.com/vi/7PmXne_jLj0/hqdefault.jpg This video shows you how to render Blender files over the network WITHOUT using the official Network Render. This is useful for rendering fluid simulations where both computers would need access to the cache. Please visit my website, and follow me on social media! http://www.blendervisuals.com/ Tweets by BlenderVisuals https://www.facebook.com/blendervisuals/ http://www.blendervisuals.tumblr.com/ Support me by settings…
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Convert Blender Internal Texture Materials to Cycles Render Fast
https://i.ytimg.com/vi/FiZ4rBF-7yE/hqdefault.jpg A plug-in allows switching from internal to cycles super easy and quick. This way you don’t have to hunt for the right UV maps/textures by hand and select them one-by-one. Only one click fixes everything. Watch out though, use an empty Blender project, this can mess up already working Cycles materials. Subscribe for gamedev…
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Vray Glass material tutorial in 3ds max
https://i.ytimg.com/vi/yNNVy1cT120/hqdefault.jpg http://archvizcamp.com | Learn how to create basic glass materials in V-ray and 3ds Max! You can download this scene from Here: http://archvizcamp.com/vray-glass-material-3ds-max/ source