Convert Blender Internal Texture Materials to Cycles Render Fast


https://i.ytimg.com/vi/FiZ4rBF-7yE/hqdefault.jpg



A plug-in allows switching from internal to cycles super easy and quick. This way you don’t have to hunt for the right UV maps/textures by hand and select them one-by-one. Only one click fixes everything. Watch out though, use an empty Blender project, this can mess up already working Cycles materials. Subscribe for gamedev updates: http://bit.ly/qubodev

Download the script directly from https://gist.githubusercontent.com/qubodup/d3fc78f0aadb1df5581b76f4d556d25d/raw/503da6128aba533f11d6f2ed8d6c931ebb2dae5f/materials_cycles_converter.py

Gist: https://gist.github.com/qubodup/d3fc78f0aadb1df5581b76f4d556d25d

Wiki page: https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Material/Blender_Cycles_Materials_Converter

Forum thread: https://blenderartists.org/forum/showthread.php?343575-BI-to-Cycles-Materials-Converter-(bug-fix-wip)

More Blender fixes:https://www.youtube.com/playlist?list=PLOWZMlyrJzvTJHrklmhZLPChCbO9HsynV
All my videos: https://www.youtube.com/playlist?list=UUlb2YpbTlw1uLMc32Kdomgg

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