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Maya Wing Rigging Tutorial Using nCloth Simulation
https://i.ytimg.com/vi/xvvARfwE95Q/hqdefault.jpg This tutorial will show you how to rig the wing of a dragon or bat whilst using a cloth simulation to add realistic animation to the wing membranes. source
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Blender-Tutorial – Einen 3D-Charakter riggen
https://i.ytimg.com/vi/jFOERj1y7-Q/hqdefault.jpg In diesem Blender-Tutorial zeige ich euch, wie man einen 3D-Charakter richtig riggt. Unterstützt uns hier: http://www.shop.agenzasbrothers.de/ Mehr kostenlose Tutorials von uns: http://training.agenzasbrothers.de/ Software: Blender 2.71 RC2 (Download: http://www.blender.org/download/) Kapitel: 00:00 Einleitung 01:11 3D-Charakter “Rick” analysieren 04:32 Einführung in das Riggen 12:55 Deform-Bones für “Rick” erstellen 21:32 Steuer-Bones für “Rick erstellen” 23:50 Bones richtig bezeichnen…
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Recreate a Minion in Maya 2013 Tutorial Series – 3D Modeling – Part 1A
https://i.ytimg.com/vi/0-YxynTMvmo/hqdefault.jpg Recreate a Minion in Maya 2013 Tutorial Series – 3D Modeling – Part 1A Watch the Whole Series on our website www.edge-cgi.com This Video was created by John Aurthur Mercader if you like please show your support by subscribing to his channel where you can find many more great tutorials: http://www.youtube.com/user/JohnAurthurMercader In this Modeling…
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Basic rigging principles tutorial (Maya 2017) Part 1
https://i.ytimg.com/vi/2kOmgbz2etQ/hqdefault.jpg This tutorial is to illustrate the most basic principles of rigging for animation in Maya. Part 2: https://www.youtube.com/watch?v=XAgIZovmo-0 The resulting rig in animation looks as follows… source
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Rigging Wires using Maya
https://i.ytimg.com/vi/ly-gp47UFl0/hqdefault.jpg Basic rig for manual wire animation source
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Autodesk Maya Tutorial – Easy Chest Rig and Animation
https://i.ytimg.com/vi/wA-P_t7RoVk/hqdefault.jpg Autodesk Maya Tutorial – Easy Chest Rig and Animation I quick tutorial showing how to easily make a rig for a chest and using it to create an animation. Maya Version Used : 2014, but any other version may be used from Maya 2011 to Maya 2015. source
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Rigging A Human Character in Maya (Part1/3) (Rosalina Model)
https://i.ytimg.com/vi/nzP9kEIW0uE/hqdefault.jpg Rigging A Human Character in Maya 2013 (Part 1 of 3) With Nintendo characters – Rosalina Model CAPTIONED source
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Maya Rigging Tutorial – Squash and Stretch Math Rigging Done The Right Way HD
https://i.ytimg.com/vi/8QO01Pr5FsE/hqdefault.jpg Maya Rigging Tutorial – Squash and Stretch Math Rigging Done The Right Way HD In this tutorial I cover how to create an advanced squash and stretch rig in Maya using some simple power math. This method can be used in anything from tails, spines, creatures, characters and props. When it comes to rigging…
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Maya Rigging 6: Custom attributes and Set Driven Keys for finger curls.
https://i.ytimg.com/vi/_s1aenDmMs4/hqdefault.jpg source
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Maya 2011 rigging tutorial – IK Arm
https://i.ytimg.com/vi/CoU7a3Xp3bk/hqdefault.jpg SU 2011 – MA391 — A –Character Setup: J.B Maya 2011 rigging tutorial – IK Leg Maya 2011 rigging tutorial – IK Back spline ————————————————– Let me know if you have any questions just post those babies in the comments below. Or if you see me around school feel free to ask me questions…