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Pixel Art – Photoshop Tutorial
https://i.ytimg.com/vi/hFZBUWHVSrM/hqdefault.jpg In this video we configure Photoshop for making Pixel Art and create our first 2D sprite. ● 2D Mega Pack: http://devassets.com/assets/2d-mega-pack/ Difficulty of lesson: Novice. Share your designs! @BrackeysTweet This tuutorial is designed to suit a 2D workflow with the upcoming 2D tools in Unity 4.3. Website: http://brackeys.com Donate: http://brackeys.com/donate/ Facebook: http://www.facebook.com/brackeys Twitter: http://www.twitter.com/BrackeysTweet…
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Milky Way Photography Tutorial – The COMPLETE Guide for Beginners
Milky Way photography is the most requested topic that I’ve ever gotten on this channel. I hope you can tell, this is also the most time I’ve put into making a video! By the end of this tutorial, you’ll know exactly how to photograph the Milky Way with any equipment. It covers everything from camera…
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How to Snap Rotate in Autodesk Maya #shorts
https://i.ytimg.com/vi/WHLN4ODNp2I/hqdefault.jpg A really short video for beginners showing how to enable snap step rotate in Autodesk Maya. This is helpful if you want to rotate a model by a specific rotation amount. Simply enable the rotate tool and hold down Ctrl + Shift + right mouse click to open the marking menus. There you can…
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Autodesk Maya 2019, Zbrush 2019, Painter – Stylized Cage
https://i.ytimg.com/vi/qGPR__DOEJk/hqdefault.jpg Autodesk Maya 2019 – Stylized Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019. Learn how to Make an Outdoor Environment: https://gum.co/OutdoorCourse Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will…
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How to make stylized rocks in Autodesk Maya 2020, Zbrush, and Substance Painter
https://i.ytimg.com/vi/QChdkV3aUq8/hqdefault.jpg Autodesk Maya 2020 – Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020. JRO Zbrush Brushes : https://gumroad.com/a/1054831731/aXNX https://gumroad.com/a/1054831731/mDbSP Learn how to Make an Outdoor Environment: https://gum.co/OutdoorCourse Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut This video shows how to create a 3D model using Autodesk…
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Уроки по Bootstrap 4 [#2 Позиционирование блоков]
[ad_1] https://i.ytimg.com/vi/WEiVFThc9Yo/hqdefault.jpg Мой сайт: http://creade.ru Группа Вконтакте : http://vk.com/creade Группа в Telegram: https://t.me/creade Подпишитесь на мой канал: https://www.youtube.com/channel/UC7szYWSIRSM8hxPmrUwOLVQ?sub_confirmation=1 Original source
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5 Blender Camera Tricks [Cinematography & Animation]
https://i.ytimg.com/vi/pZxJo9IPVCM/hqdefault.jpg Subscribe: https://www.youtube.com/subscription_… Custom Graphics: http://remingtongraphics.net/ More information below! Please leave a like if you enjoyed! In this video, you will learn: 1) Lock camera to view 2) Following curves 3) Using empties 4) Switching between cameras 5) Camera settings Want more Blender tips and tricks? Click subscribe! source
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3D Maya 302 Rendering Arnold Renderizar fluidos
https://i.ytimg.com/vi/pcM-R4WF234/hqdefault.jpg Visita nuestra pagina en http://www.ArumaDigital.com Categoria: 3D. Subcategoria: Rendering. Software: Maya. Objetivos: -Generar un fluido y modificar sus parámetros para obtener un aspecto más detallado y preciso. -Revisar los atributos de Arnold en el nodo del fluido para ajustar su aspecto y cambiar su textura. -Estudiar los ajustes del Motor y las luces para…
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HDR Photography – How to Shoot HDR Photos
http://www.steeletraining.com/ – Learn how to shoot HDR (High Dynamic Range) photos in this quick introductory video from photographer Phil Steele. For more free tutorials visit my website at: http://www.steeletraining.com/ Original source
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The 4 Best Settings in Blender to Shorten Render Time with Cycles
https://i.ytimg.com/vi/galGeI7iui8/hqdefault.jpg Is your rendering like watching paint dry? Speed it up by following these 4 settings: 01 If available, switch computer device to the graphics processing unit. 02 Reducing the number of times a light ray bounces will significantly reduce ray tracing times. 03 Most GPUs can take bigger chunks of rendering blocks to chew…