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Autodesk Maya Animate Cable with Hair Dynamics Tutorial [Full HD]
https://i.ytimg.com/vi/a2hCZLtwpbs/hqdefault.jpg How to animate e.g. a cable or a chain with Autodesk Maya Hair Dynamics. // Wie kann man die Hair Dynamics von Autodesk Maya nutzen um damit Kabel oder Ketten zu animieren. visit http://www.danielpeter3d.de for more Tutorials Music kindly provided by XClusive [ http://www.youtube.com/user/77xclusive77 ] If you have questions just leave a comment or…
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Blender 2.71 Tutorial – Simple Clothing with Cloth Simulation
https://i.ytimg.com/vi/JjXME-hf3OY/hqdefault.jpg In this tutorial I demonstrate a simple method for using the Cloth Simulator to create clothing in Blender. Intro music by Sardi (me) source
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Create Realistic Explosions! – Blender Cycles Tutorial
https://i.ytimg.com/vi/UGFtMEA2LYI/hqdefault.jpg BOOM!! Lets create some great looking explosions in this exciting blender tutorial! Download Blender: http://www.blender.org/download/ Facebook: https://www.facebook.com/pages/CG-Geek/1424686177748374 Twitter: https://twitter.com/CGGeeks DevianArt: http://cg-geek.deviantart.com/ source
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Pouring Water – Blender 2.61 Fluid Simulation (Cycles HD Render)
https://i.ytimg.com/vi/ZUtPVefw3f8/hqdefault.jpg In line with my previous videos, I’ve kept experimenting with Blender’s fluid simulation. This time, I decided to simulate water being poured from a bottle into a glass. source
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The Visual Reference Guide for Blender's Smoke Simulator – Iridesium
https://i.ytimg.com/vi/W_csFgBwYQ4/hqdefault.jpg As an artist, it really does help to be able to see what you are doing as you do it. Unfortunately, simulations are not real-time. So, I give you the next best thing. A visual guide comparing all the basic settings in a smoke simulation. Join Iridesium Discord: https://discord.gg/PdjBDKw Music: Towards New Horizons by…
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Blender 2.8 Ocean Render
https://i.ytimg.com/vi/UkCNZBytDuA/hqdefault.jpg Large scale ocean render in Blender 2.8 source
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How to Render Large Scale Smoke in Blender
https://i.ytimg.com/vi/mnXaD700bOk/hqdefault.jpg http://www.blenderhd.com/ Learn the secret to rendering realistic smoke in Blender! Handy light cache comparison:http://blenderartists.org/forum/attachment.php?attachmentid=222198&d=1363052495 And a density scale comparison: http://blenderartists.org/forum/attachment.php?attachmentid=222199&d=1363053139 Remember: For large scale smoke, the higher you set the light cache, the better your result will look, and the longer it will take to render! My settings for the billowing smoke seen on…
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Quick Guide – How to import OpenVDB files to X-Particles, then render with Cycles 4D.
https://i.ytimg.com/vi/6qsxhWhJqTo/hqdefault.jpg The point density texture of Cycles 4D allows volume data transfer across objects and supports memory efficient volume instancing. Contents: 00:15 Scene Setup 00:33 VDB Import 01:00 xpCache Naming Conventions 02:00 Cycles 4D Lighting 03:00 Volume Material 03:27 OVDB Resolution 04:00 Custom Volume Container 04:40 Volume Stepsize 05:30 Instancing 06:00 Mograph Cloner www.insydium.ltd…
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Most Realistic Fluid Settings in Blender – Part 1: Resolution
https://i.ytimg.com/vi/-TksegJETqI/hqdefault.jpg First of a 3-part series of instructional videos / tutorials. The aim is to provide lots of little tips for getting the most realistic fluid simulations. When I’m working on fluid simulations, I find the hardest thing to be picking the right resolution! It has to be a balance between getting a good quality…
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Intro to Particle Systems in Blender
https://i.ytimg.com/vi/6p74pEH-k8s/hqdefault.jpg Interested in any graphic design, motion design or web design services? Send us a message on http://remingtongraphics.net 🙂 Subscribe for more content! Check out Moby’s channel! https://www.youtube.com/user/moby1toby LINKS: ► Website! http://remingtongraphics.net ► Twitter! https://twitter.com/RemiGraphics ► Instagram! http://instagram.com/grant.wilk source