Tag: subdivision

  • Blender Tutorial Making a Model of a Sports Car (Lowish Polygon Count) Part 1 The Body

    Blender Tutorial Making a Model of a Sports Car (Lowish Polygon Count) Part 1 The Body

    https://i.ytimg.com/vi/KkoUwPV1Tbs/hqdefault.jpg This is part one of a three part tutorial showing how to make a model of a sports car. The sports car is based roughly on an AMX/3 model, using a design from this website – http://www.derbytalk.com/viewtopic.php?t=4532 This first part shows how to make the body of the car. The car is divided into…

  • Blender Tutorial Making a Simple Model of a Car Part 1 The Car Body

    Blender Tutorial Making a Simple Model of a Car Part 1 The Car Body

    https://i.ytimg.com/vi/RhxybIYezEA/hqdefault.jpg This tutorial is roughly based on a tutorial that was designed for another free 3D program, Wings 3D, the address of the tutorial is – http://en.wikibooks.org/wiki/Wings_3D/Tutorials/Box_modeling_a_car_with_all_Quad_topography The tutorial uses basic mesh modelling techniques including extrusion to create the ‘cage’. The cage is the term used in box modelling for the simple model that the…

  • Simplify Viewport & Render – Blender 2.75

    Simplify Viewport & Render – Blender 2.75

    https://i.ytimg.com/vi/fuFMSQPSlAA/hqdefault.jpg We can now split Simplify for Viewport & Render individually! Support Blender develoment: https://www.blender.org/foundation/development-fund/ source Link to this post!

  • Blender 2.7 Tutorial #8 : Smoothing & SubSurf #b3d

    Blender 2.7 Tutorial #8 : Smoothing & SubSurf #b3d

    https://i.ytimg.com/vi/gkN1aLaNWxk/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #8 I cover: -How to smooth objects using Smooth vs Flat Shading -How to smooth individual groups of faces. -How to add and use the Subdivision Surface Modifier -How to work with the ‘SubSurf’ modifier to create both smoothness and…