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Character Rigging – Step 3 – Adding Custom Attributes (Autodesk Maya)
https://i.ytimg.com/vi/WIULKfItzcU/hqdefault.jpg This tutorial is a continuation of a previous rigging video. In this video we look at adding custom attributes that are used for animating the different parts of the foot. source
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Character Rigging – Step 6 – IK/FK Arm (Autodesk Maya)
https://i.ytimg.com/vi/Qtua3919Gm0/hqdefault.jpg This is a continuation of the previous 5 character rigging tutorials. This is part 6 and goes into rigging the character’s arm and setting up an IK/FK (Inverse Kinematics and Forward Kinematics) Arm Switch. source
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Character Rigging – Step 4 – Spine Controls (Autodesk Maya)
https://i.ytimg.com/vi/uBqWRkMbqK0/hqdefault.jpg This is a continuation of the previous 3 character rigging tutorials. This is part 4 and goes into rigging the character’s spine. source
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Character Rigging – Step 7 – Skinning (Autodesk Maya)
https://i.ytimg.com/vi/g2AhyQDz2fw/hqdefault.jpg This is a continuation of the previous 6 character rigging tutorials and the final of the basic character rigging tutorials. Check back for a new series of facial rigging tutorials. source
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Character Rigging – Step 2 – Reverse Foot Setup (Autodesk Maya)
https://i.ytimg.com/vi/pW7YkGKWgvo/hqdefault.jpg This is a continuation of the other character rigging tutorial that covered the setup of the skeleton rig. This tutorial shows how to set up a “Reverse Foot”.This is the typical method for rigging most bipedal feet. source
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Rigging – Basic Wings Rig (Autodesk Maya)
https://i.ytimg.com/vi/RXc3rTEjVA8/hqdefault.jpg This tutorial features Mrs. CtrlAultDel (Ellen) aka Ellen Awesome. Since I am more a 3ds Max user, she is now going to help you all learn Maya. Ellen is an animation instructor and is in this video she demonstrates the proper way to set up a rig for creating wings for your 3D characters.…
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How to Create a Forest in Blender : Custom Trees – 1 of 6
https://i.ytimg.com/vi/l8LkOMU8OMg/hqdefault.jpg This Blender Tutorial series will teach you the entire process of creating a beautiful 3D forest scene. In part one we create a terrain and custom trees using the skin modifier! Resources: Reference Image: http://images2.alphacoders.com/452/452042.jpg Download Blender! http://www.blender.org/ Facebook: https://www.facebook.com/pages/CG-Geek/1424686177748374 Twitter: https://twitter.com/CGGeeks DevianArt: http://cg-geek.deviantart.com/ Also check out my DVD here! http://www.cgmasters.net/training-dvds/complete-dinosaur-creation/ source
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Character Rigging – Step 1 – The Skeleton (Autodesk Maya)
https://i.ytimg.com/vi/HRdzWWvO4h8/hqdefault.jpg This is another tutorial from Mrs CtrlAultDel. This time she shows how to set up a character for rigging in Autodesk Maya. source