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3D Autodesk Maya 023 UV Texture editor edicion de Mapeado
https://i.ytimg.com/vi/dk4eqg1iMLc/hqdefault.jpg Para la correcta visualización y realismo de nuestros objetos y escenas es imprescindible la colocación de las texturas sobre nuestros objetos gracias a los UVS y al UV texture editor de Autodesk Maya que veremos hoy en detalle. Gracias a las diferentes opciones de suavizado, mezcla y edición que nos ofrece el UV texture…
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How to Create Realistic Fruit in Blender
https://i.ytimg.com/vi/gDJkIu8xvk4/hqdefault.jpg In this tutorial you will learn how to model and texture three fruits, a lemon, a lime, and an orange. Get the textures off our website: blenderguyz.com source
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This Clip was entirely made with Eevee – Testing Blender’s new render engine
https://i.ytimg.com/vi/tmZVpc9sJOM/hqdefault.jpg Stay up to date: https://subscribe.cgbookcase.com/ In this quick video, you’ll see an animation rendered in the new real-time render engine called Eevee and some live demonstration. I hope you’ll like it. iPhone model: https://sketchfab.com/models/7cbddbe2a6bc446b9c2f5b1fd8c0f2ea Music: http://www.bensound.com Get more tutorials on https://tutorials.cgbookcase.com Get free textures on https://textures.cgbookcase.com Get 3D Models on https://3dmodels.cgbookcase.com I’m less or…
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Texturing/Rendering Anime characters in Blender [Tutorial]
https://i.ytimg.com/vi/u2GAHnDaUpU/hqdefault.jpg This tutorial has been requested by you guys for a long time. You’ll learn about how to deal with texturing and rendering of Anime style 3D characters in Blender. We’ll set up a material that is based on Vertex Color and also look at a render node setup to improve the final image. Line…
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[Tutorial] How to add transparency in Blender
https://i.ytimg.com/vi/8VgR0yzuEg4/hqdefault.jpg I started to make some quick tutorials about simple thinks like this. Let me know what do you think about it and if I should continue doing them 😀 This time I make a tutorial about creating Alpha and Diffuse maps in Krita and add it to a material in Blender, giving transparency to…
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Blender 2.6 Tutorial 12 – UV Mapping (Image Textures)
https://i.ytimg.com/vi/obB9T3jXlak/hqdefault.jpg In this video I demonstrate and explain how to ‘unwrap’ a model by creating seams, how to export tat mesh’s UV map into a graphics editor like Photoshop, paint a texture, then bring the image back into Blender to apply to the object. source
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Create Pancakes in Cinema 4d
https://i.ytimg.com/vi/xS04ewj2PZs/hqdefault.jpg This tutorial focuses on creating textures inside Cinema 4d’s shaders along with a few tips on modeling, lighting, and post-production. I recommend that you’re familiar with the basics of Cinema 4d as I don’t spend time explaining every step. Sorry about the audio. I used sub-par equipment on it and I’m not too experienced…
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Blender 2.71: How to bake a texture in Cycles
https://i.ytimg.com/vi/_UzmfFBnwAY/hqdefault.jpg Blender 2.71 can bake textures in Cycle engine. Baking textures is usefull method for saving time needed to render a scene. ################################ – don’t add node to empty texture (will be black) – if final texture will be transparent, try leave Edit mode and bake again – if Blender says “No active image found,…
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Tutorial: Mist in Cycles, the Easy Way! (Blender 2.70)
https://i.ytimg.com/vi/CxNeMMZs_sM/hqdefault.jpg All information in the description! I thought I’d do a quick tutorial on how to make a really easy mist effect in cycles that looks good, since I recently found out how to myself. For this video I was using blender 2.70, I have no idea how long this feature has been active for…