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How to create Multi Udim In Maya – Character Modelling 3D Tutorials for Beginners
https://i.ytimg.com/vi/uiWaERAjWok/hqdefault.jpg https://amzn.to/3fhOJ8O ESSENTIAL BOOK FOR 3D LEARNING – LIBRO FUNDAMENTAL PARA APRENDER 3D ★SI DESEAS TUTORIALES CON VOZ★ APÓYAME EN https://www.patreon.com/digitalcharacters ★FOLLOW ME ON MY SOCIAL NETWORKS★ ★SÍGUEME EN MIS OTRAS REDES★ ►Instagram: https://www.instagram.com/digitalcharacters/ ►Facebook: https://www.facebook.com/digitalChars/ ►Website: https://www.davidvercher.es Digital Characters 3D Tutorials source
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Character Modeling in Autodesk Maya – Episode 07 Hair Mouth Teeth
https://i.ytimg.com/vi/44Mdnmsx2m8/hqdefault.jpg Welcome to the modeling series in which we will take you through the modeling process and how to prepare character for texturing. The main goals of this series is to give you a good foundation for character modeling. The boy is modelled for mobile application TravelAR. The TravelAR Slovenia project is an exciting and…
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Beginner Blender Tutorial |How to Model Using a Picture Reference
https://i.ytimg.com/vi/22FdkJXCaxk/hqdefault.jpg Thank you, everyone, so much for watching. Please don’t forget to like, comment, and subscribe! Thank you to whoever created to beautiful crystal image! Kasey3DSparks.com https://www.facebook.com/Kasey3DSparks/ Tweets by kasey3dsparks https://www.twitch.tv/kasey3dsparks source
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Blender Topology Collection: Hand Overview
https://i.ytimg.com/vi/V8V94aBOb4g/hqdefault.jpg http://cgcookie.com/blender/cgc-series/learning-mesh-topology-collection/ source
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Model a 3d Car | part 4 | basic edge flow and topology (Blender tutorial)
https://i.ytimg.com/vi/OxH8hkRZYXI/hqdefault.jpg basic 3d modelling with keeping edge flow and topology in mind. also more tools for editing 3d objects and geometry. *forgot to record the reference picture so here’s the link to that http://www.hedliss.com/wp-content/uploads/2014/07/2015-dodge-challenger-srt-hellcat-rear-three-quarter-in-motion.jpg *Apologize for the lateness. life is busy but not as much now. source
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Blender Topology Collection: Head Overview
https://i.ytimg.com/vi/im9XZf2C1s0/hqdefault.jpg http://cgcookie.com/blender/cgc-series/learning-mesh-topology-collection/ source
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Blender Tutorial Making a Model of a Sports Car (Lowish Polygon Count) Part 1 The Body
https://i.ytimg.com/vi/KkoUwPV1Tbs/hqdefault.jpg This is part one of a three part tutorial showing how to make a model of a sports car. The sports car is based roughly on an AMX/3 model, using a design from this website – http://www.derbytalk.com/viewtopic.php?t=4532 This first part shows how to make the body of the car. The car is divided into…
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How To Model A Simple Male Human Base Mesh in Blender 2.76
https://i.ytimg.com/vi/7aU6Wty9fvg/hqdefault.jpg Alimayo Arango teaches How To Model A Simple Male Human Base Mesh In Blender 2.76. Modeling a basic head and body are shown along with details about how to sharpen angles on the mesh such as the chest, shoulders and midsection. This tutorial should assist you in character design by showing how to model…
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3D modeling tips in Blender
https://i.ytimg.com/vi/zzjAbQMCYsk/hqdefault.jpg In this video I go over different tips that I wish I had known when I started out doing 3d modeling. I hope it helps! source
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[Part 1/ 40] Anime Character 3D Modeling Tutorial II – Reference and Basemesh
https://i.ytimg.com/vi/F1CTfis1TEg/hqdefault.jpg This video is the 1st part of 40 in this very detailed tutorial series about modeling. I’ll take you through all the steps of anime style character creation in the 3d software called ‘Blender’ and without any time lapse. If you haven’t watched it already make sure to go through part 0! In that…