Tag: wake

  • Creating an Ocean with Foam in Cycles Part 2: Materials and Rendering

    Creating an Ocean with Foam in Cycles Part 2: Materials and Rendering

    https://i.ytimg.com/vi/tojD1kzr3Ro/hqdefault.jpg http://www.blenderhd.com/ Because the original video was too long to upload, I had to awkwardly split it up into two parts. This video covers how to access the foam from inside Cycles, how to set up a realistic ocean shader, and a quick compositing setup at the end. source Link to this post!