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Creating Mist in Blender and Cycles with Z Depth
https://i.ytimg.com/vi/EPo2LroCU9A/hqdefault.jpg Learn to create mist in Blender with Cycles for environments http://cgcookie.com/blender/2013/03/11/creating-mist-blender-cycles-z-depth/ When you’re creating expanse environments that are believable, one of the things you need take into account is the saturation of far away objects. As things get farther and farther away, they appear less saturated, almost like they’re covered in a slight mist.…