https://i.ytimg.com/vi/W_csFgBwYQ4/hqdefault.jpg
As an artist, it really does help to be able to see what you are doing as you do it. Unfortunately, simulations are not real-time. So, I give you the next best thing. A visual guide comparing all the basic settings in a smoke simulation.
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23 responses to “The Visual Reference Guide for Blender's Smoke Simulator – Iridesium”
You are insane man!
Dude this is epic! thank you so much for this!
This is exactly what I needed.
This right here is a " GOD -SEND". Thx.
thank you so much for this tutorial, i really admire the effort you put in.
you read my mind i was looking for the same thing thankyou very much
Very useful presentation, helps easily understand principles and functions of smoke. Thank you for making this
THANK YOU!
Very nice and helpful guide! Really interesting to see how the different settings affect the simulation, really great!
… Could have used this earlier though. I noticed something I want to change but the simulation is already done and rendering… Well I guess I'll just do it again!
This is a very good and informative comparison, bravo!
brilliant
Nice! I would have just included a reference to the render times where was important
I just wish that there could be a great YT channel about Blender simulations…. oh wait there is <3 !
This is a huge time saver for me. Thank you so much! Brilliant effort.
Very useful, thank you
nice
awsome dude…thx…
Really helpful.thanks
Awesome video
Have you considered making an instagram?
Great video, thanks a million!
awesome
Yeah, great! Saves a lot of time to have a visual reference like this! Can you do more of those, e.g. for fluid sims?
Very nice video very well done and so helpful for beginners!
A great reference !!