Tip: Render Smoke in Cycles d4mer 3D, Blender, Rendering August 19th, 2018 2 Comments 277 views https://i.ytimg.com/vi/2JYpyRetTmY/hqdefault.jpg Software: Blender 2.71 This video covers how to set up smoke rendering in the cycles rendering engine. source Tags Animation, Blender, Blender (Software), blender 3d, blender guru, blender modeling tutorial, cycles, cycles render tutorial, cycles smoke, cycles volumetric render, rendering, smoke Share : tweet Previous Next About the : d4mer Related Posts Tegan Spine Rigging Tutorial (Maya 2017) June 1st, 2020 Autodesk Maya 2015, Tutorial descarga e inicio, Curso básico español, cap 1 May 31st, 2020 using Maya 3d paint to map out positions of textures May 30th, 2020 Positioning a 3D Model at Zero Coordinates in Maya May 29th, 2020 24 – Rigging – Inicio e dpAutoRigSystem – Tutorial Personagem 3D – Maya May 28th, 2020 Autodesk Maya 2013: Workflow improvements May 27th, 2020 2 Comments Ozterkvlt August 19, 2018 at 08:24Log in to Reply thing is, quick smoke does use nodes by default now. however, the smoke still doesn't show up. or it does, but it's just tiny little almost invisible particles in cycles render :S all of these tutorials are now outdated, or am i wrong?? John Montgomery August 19, 2018 at 08:24Log in to Reply Hello!Here's a one and a half minute tutorial on using the cycles feature everyone's been waiting for: rendering smoke! Leave A Comment Click here to cancel reply. You must be logged in to post a comment.