• Sunday , 10 December 2017

Tutorial – Lighting Indoor Scene In Blender Cycles

Code Canyon

https://i.ytimg.com/vi/qMCysIn0nKo/hqdefault.jpg



Lighting Indoor Scene In Blender Cycles:

1. Types of lights for indoor scenes (~10 min)
a. IES Lights
b. Lamps
c. HRD’s

2. Lighting Workflow (~5 min)
a. Layout
b. Clay preview materials

3. Lighting an example room (~15 minutes)
a. Setting the mood
b. Highlighting the focus

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The practice room is courtesy of Jay-Artist

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8 Comments

  1. Yayo Bressel
    December 2, 2017 at 22:14

    Really nice explanation. Cheers

  2. LittleStoneDogs
    December 2, 2017 at 22:14

    So I watched this video and then the island vids – you produce some good tuts. I am guessing the "If you build it, they will come", mentality applies to your you-tube channel, a subscriber base and view count for your videos.

  3. Gustaf Liljegren
    December 2, 2017 at 22:14

    This was very useful and well-presented. I would love to see a video where you do the same (or similar) room without any outdoor lighting.

  4. syntaxed2
    December 2, 2017 at 22:14

    42min…still noisy.

    L…O…L

  5. John Thom
    December 2, 2017 at 22:14

    Very helpful. Thanks!

  6. Guy Goldman
    December 2, 2017 at 22:14

    42 minutes to render!

  7. Michael Kowalski
    December 2, 2017 at 22:14

    thanks for this. it's really, really well done. the pace, the mic volume and the smoothness of the process were a pleasure to watch. 🙂

  8. ben u
    December 2, 2017 at 22:14

    Nice example. At 20:00 you are using an Add Math node rather than a Multiply Math node. I think you meant to use Multiply, though you certainly pull it off with Add. (You're saying "Multiply" at any rate.)

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