Tutorial – Maya Ubercamera with camera rigs


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A short tutorial explaining how to export all the various camera shots in maya into one ubercamera.

Important Notification!!!!

Before you create an ubercam, ensure that the camera shots in your sequence are set up as follows:

No shots are scaled larger or smaller than 100%, and no shots have pre or post holds.
All shots have the same duration (and number of frames) in sequence time and source time.
Shot cameras are not constrained to follow any other object in the scene.

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