Detailed step by step tutorial for creating a Walk Cycle Animation using Blender 2.8 and Rigify. Part 1 of 3.
In the first part of this series we use a combination of posing and curve editing using the Graph Editor to create a walk cycle for the lower body. In the next videos we will complete the walk cycle and take the animation and character to Unreal Engine 4.
The character is the “Survivor” from Mixamo rigged in Blender 2.8 with rigify rig. Uefy Script ( http://rakiz.com/uefy ) was used while rigging the character to make it’s bone hierarchy compatible with Unreal Engine. However this video is about creating a walk cycle and you don’t need the script to follow along.
Full Playlist: https://www.youtube.com/playlist?list=PL5EVTuZGY1Ua6BTnIvK1he6VwYELEsoz1
#blender #animation #rigify