https://i.ytimg.com/vi/LJJR8m1exHI/hqdefault.jpg
This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing with Substance Painter.
Tutorial Playlist available at https://www.youtube.com/playlist?list=PLpoXxlr0idMluhx7-kTXrGrhY2xCOwLxK
Visit Isaac Oster’s channel for additional game art tutorials.
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One response to “3D Foundations – Modeling an NES Controller with Maya and Substance Painter 32”
wow. this tutorial series are secret jam! thanks a lot from south korea.