• Thursday , 12 December 2019

5 rules for STUNNING environment renders | Blender 2.8

Code Canyon

https://i.ytimg.com/vi/HjMaAbR9KlY/hqdefault.jpg



In this video I talk about the 5 rules I follow to make good landscape and environment renders! I used blender 2.8 for this video, but these tips can definitely be applied to almost any other program.
1. Build an Asset Library
2. Resolution doesn’t matter
3. Particle Systems
4. Color Correction
5. Focal Objects
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source

3d Ocean

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6 Comments

  1. veroNika Ovcinnikova
    November 13, 2019 at 21:53

    Thank you!

  2. Leonard Contino
    November 13, 2019 at 21:53

    Subscribed. Keep up the great work!

  3. TheCGMaster
    November 13, 2019 at 21:53

    Good Tips, Keep up the good work ­čśë

  4. Art meets reality
    November 13, 2019 at 21:53

    Thank you!

  5. Jonathan Kron
    November 13, 2019 at 21:53

    Great point but I would not use the decimate modifier for foreground objects. The fallen trees etc. looked noticeable low res which really gives away that everything is a cg render

  6. Jim's Inkspot
    November 13, 2019 at 21:53

    Excellent tutorial. Thanks!

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