https://i.ytimg.com/vi/HjMaAbR9KlY/hqdefault.jpg
In this video I talk about the 5 rules I follow to make good landscape and environment renders! I used blender 2.8 for this video, but these tips can definitely be applied to almost any other program.
1. Build an Asset Library
2. Resolution doesn’t matter
3. Particle Systems
4. Color Correction
5. Focal Objects
Subscribe and follow me on my other social media handles to keep these tutorials coming!
FREE Photoscanned models: https://sketchfab.com/3dhdscan
FREE Textures: https://cc0textures.com
HDRI Images: https://hdrihaven.com/hdris/
Instagram: https://www.instagram.com/mr.cheebs/
Facebook: www.facebook.com/Mr-Cheebs-100968604644068
Artstation: https://www.artstation.com/mrcheebs
Music by www.bensound.com
source
6 responses to “5 rules for STUNNING environment renders | Blender 2.8”
Thank you!
Subscribed. Keep up the great work!
Good Tips, Keep up the good work 😉
Thank you!
Great point but I would not use the decimate modifier for foreground objects. The fallen trees etc. looked noticeable low res which really gives away that everything is a cg render
Excellent tutorial. Thanks!