Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by 3dmotive


https://i.ytimg.com/vi/UQRAdsv3_OM/hqdefault.jpg



Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by https://www.3dmotive.com

In this lesson, I’m going to be showing you how to use a dynamic hair curve and the IK Spline Handle Tool in Maya to create a series of joint chains that drive a curtain mesh. This technique also works well for cables, ropes, tails, or any other appendage that is hanging off a character. Enjoy!

If you enjoyed this tutorial, make sure you check out 3dmotive.com!

Website – https://www.3dmotive.com
Facebook – https://www.facebook.com/3dmotive
Twitter – https://twitter.com/3dmotive/

Thanks for Watching!
Edge-CGI

SUBSCRIBE now to stay up to date with future videos!
http://www.youtube.com/user/edge3dcgi?sub_confirmation=1

source


21 responses to “Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by 3dmotive”

  1. Amazing tut but you are not showing us the main part of this working. How did you make the RIG? nHair curves on IK handle spine aren't something new! Can you please let me know how did you make the rig?

Leave a Reply