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In video i am teaching you how to rig your character in Autodesk Maya. This Course divided into 5 parts.
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1) Joint Placement
2) Controller (Curves) Placement
3) Connections (Constrains) on curve and joints and Smooth rigid bind.
4) IK and FK with switching controllers.
5) Pole vector controller
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2) Controller (Curves) Placement
In this video i simply place curve on joints and make sure curve pivots is snaps to joints. Also set curve names, curve parenting and curve shapes.
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3 responses to “Autodesk Maya Character Rigging Lesson 02- Controller Curves Placement – Urdu|Hindi”
Nice rigging next video please
Sir character animation ke tutorial banaiye
Sir or rigging ke video upload karo Na Hindi me kum hote he tutorial