• Sunday , 22 October 2017

Blender 3D AO + Physics Sim Eye Candy

Code Canyon

https://i.ytimg.com/vi/mXlF4VsXuP4/hqdefault.jpg



this is a demo baked to IPOs from game engine. There are serious collision detection issues I’m working on, obviously all the floating objects. Any help/comments appreciated. The Ambiant Occlusion was rendered shadows only. five minutes to bake, 15 hours to render at 1024×768.

source

3d Ocean

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43 Comments

  1. lakovkreativity
    May 18, 2017 at 20:56

    I think I just got deyeibeetus from THIS candy.

  2. derek barker
    May 18, 2017 at 20:56

    @niewiemcotuwpisac1 YES LETS

  3. JabbaScript
    May 18, 2017 at 20:56

    Physics: because cups can float on top of each other.

  4. Matthew C
    May 18, 2017 at 20:56

    @Frostfeera I lied.

  5. Matthew C
    May 18, 2017 at 20:56

    Blender is a decent tool, but it has too many flaws that other free programs lack.

  6. Gio
    May 18, 2017 at 20:56

    does the floating wineglass involved in the physic???

  7. William Dunne
    May 18, 2017 at 20:56

    @niewiemcotuwpisac1 I've used Blender before, much prefer my pirated copy of 3ds max tbh

  8. Sherlock94
    May 18, 2017 at 20:56

    @KeyFilmation why not just torrent?

  9. Luke Brady
    May 18, 2017 at 20:56

    @teddygage taking critique is a major part of being an artist, your never going to make it if you cant handle bad comments

  10. _AkumaGaming_
    May 18, 2017 at 20:56

    What's the song name man

  11. lily-liver
    May 18, 2017 at 20:56

    what's the song? it was really cool

  12. Carl Wilhelm Gustavsson
    May 18, 2017 at 20:56

    @dudewithweirdhair wHY CRITICE THAT, OPEN YOUR MIND TO NEW SENSORY DATA?

  13. WhatsY0UTUB3
    May 18, 2017 at 20:56

    Read the description you nutsack

  14. Treye Connor
    May 18, 2017 at 20:56

    did u try using a triangle mesh bounds box?

  15. Tybalt S
    May 18, 2017 at 20:56

    very nice but the music is … heuuu …..

  16. cyborgtroy
    May 18, 2017 at 20:56

    The physics engine puts the output into keyframes, which are then used in the final animation. That way the physics isn't re-calculated every time you render it.

    Quicktime is horrible, don't use it.

  17. NewGenFilms
    May 18, 2017 at 20:56

    Wow that ambient occlusion effect is pretty cool.

    CHECK out my animation i entered into a film festival called JUST DANCE.

  18. NewGenFilms
    May 18, 2017 at 20:56

    well just use the cemera in blender to recor all the shots you want in the buttons window click on render or press f10 then to the right you see it says jpeg in a little box. click that and go to quicktime. to the left click on the top folder and select where you want it to put the rendered clip i suggest making a folder in you documents for it. then just render each clip and put them all together in windows movie meaker or something

  19. Loh Tien Hock
    May 18, 2017 at 20:56

    Oh yeah?
    What about Elephant Dream? and erm… Peach?
    If you tell me they ain't good, do something better than what they've done.
    Walk the walk, don't just talk the talk…

  20. exactspace
    May 18, 2017 at 20:56

    hells ya Prefuse73 kicks ass

  21. Niko L
    May 18, 2017 at 20:56

    lol they never touched anything.. the ball even hovered above ground

  22. MiniQuadRat
    May 18, 2017 at 20:56

    Exactly. Blender is free…

  23. Miles Steele
    May 18, 2017 at 20:56

    Did you make the music? If not what is it?
    Did you reverse the video in Blender? How?
    Thanks,

  24. Miles Steele
    May 18, 2017 at 20:56

    IIJazzyII: pffffft

  25. Yangshensensen
    May 18, 2017 at 20:56

    cool bumpmap shaders on the glasses…
    however, made me think they were made of stone, as they also didn't break into fractures…

  26. MiniQuadRat
    May 18, 2017 at 20:56

    Look, I own Maya, 3d studio max, C4d and Blender. I know how to use them all and I'll tell you, Blender is free because it isn't very good. Yes, it may be able to perform simple task but that's it. Could you make a full CGI movie using only Blender? No. Could you using any of the other programs I said? Yes.
    If you want to be good at this stuff, use the proper programs. Blender is a baby. C4d, 3DSM, Maya are fully grown adults.

  27. cruicky
    May 18, 2017 at 20:56

    hey man what beat is that u used?

  28. MiniQuadRat
    May 18, 2017 at 20:56

    If you learnt to use Maya you wouldn't say that.
    Maya costs 7k for a reason you know.

  29. Giratina493
    May 18, 2017 at 20:56

    Cool, but how'd you reverse the video?

  30. Wil Stein
    May 18, 2017 at 20:56

    I agree, Blender rulez!!!

  31. zatokes
    May 18, 2017 at 20:56

    i agree

  32. niewiemcotuwpisac1
    May 18, 2017 at 20:56

    All blender users! Let's unite and show that free isn't worse than commercial!

  33. Randal Lovelace
    May 18, 2017 at 20:56

    Other than the goblets floating, this is an awesome job 😀

  34. Randal Lovelace
    May 18, 2017 at 20:56

    At full resolution you can see the difference – but at 'youtube' resolution maybe not…

    I did a 'simple' fly around using fairly high settings and it took 4hours 22minutes to render.

  35. DonRobo
    May 18, 2017 at 20:56

    But you can't really see a difference. It's not really worth the long render time.

  36. Mardok1337
    May 18, 2017 at 20:56

    The particle/physics/geometry/detail/lightning of this scene is much more precise like in most 3D non-game animations. Physics and graphics in games are made for speed, not detail so they render much faster

  37. DomNomNom
    May 18, 2017 at 20:56

    I think it looks blob

  38. DonRobo
    May 18, 2017 at 20:56

    You could render that with a game engine in 30 seconds, why does Blender take so long?

  39. agentstona
    May 18, 2017 at 20:56

    dude wow blenders renderer is too slow say what 15 hours thats a shocker damn thats a freakin nightmare pc cpu rendering at 90-100 percent for 15 hour straight scary shit (but hay at least its free)

  40. swiftfox260
    May 18, 2017 at 20:56

    Awesome video. If I knew any scripting at all, I would work all night with stuff like this. I liked the bumpmaps you used on the walls

  41. cardzone1000
    May 18, 2017 at 20:56

    tut. please

  42. Tyler Murphy
    May 18, 2017 at 20:56

    i like this song

  43. 2t22tornadosiren
    May 18, 2017 at 20:56

    When the goblets fell you should have made them fall apart like dropping glass and then when they go up they get fixed that would be cool.

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