• Saturday , 23 November 2019

Blender Beginner Tutorial Level 3 – Part 1: Modelling

Code Canyon

https://i.ytimg.com/vi/7a0cHFs7jkw/hqdefault.jpg



The Blender Beginner Donut series continues! Level 3 is all about making a standalone glass of coffee (which we’ll combine with our donut in Level 4).
You’ll learn about creating something from a reference photo, subdiv modelling, glass materials, volumetrics and texturing.

Photo reference: https://isorepublic.com/photo/coffee-glass-cup/

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22 Comments

  1. Xyper00 8
    October 21, 2019 at 04:42

    I can't see my reference photo through my cylinder even when in wireframe mode… any advice?

  2. VUlfixeven lapa
    October 21, 2019 at 04:42

    9:48
    "We need to give it some thickness. Now can you remember the modified that will give your coffee cup thickness..if you…"
    And I was like YES YES YES YES I KNOW !! I know! Eeh Solidify! Yes! I remember yes yes! I remember!
    "if you remember it, do it now"
    And I was like yes YES I REMEMBER (again). I can do it! Where is my solidify..HERE! Watch! Ha !

  3. Pongthep Dokyaem
    October 21, 2019 at 04:42

    How to create multi-layered mocha with froth milk in a glass cup?

  4. Jonathan Walsh
    October 21, 2019 at 04:42

    Just so you know mate when using imperial, you still use mm and cm but not meters, then you use feet and inches….and mph and not kph, that would obviously be crrrazy.

  5. Manpreet Bhattee
    October 21, 2019 at 04:42

    Christian Bale teaching us blender ☺️

  6. EXECUTIONER
    October 21, 2019 at 04:42

    I want to learn not solutions only
    Can u learn me ?

  7. Pranav Patil
    October 21, 2019 at 04:42

    Beard looks good! @Blender Guru

  8. Mickey Zombish
    October 21, 2019 at 04:42

    1:10 why would anyone care about your freaking beard.

  9. Raggedy Man
    October 21, 2019 at 04:42

    Donut master… You should go work at baking factory…
    You know that peeps who don't have beard get it right away when their life goes misery and goes bar drink few hours… Well at least movie world…

    BTW. you look bit like Tom Cruise now… just a bit but it is there…

  10. Azgarod tv
    October 21, 2019 at 04:42

    good beard, keep this way. =)

    And thank you for your videos.

  11. MaxiVad
    October 21, 2019 at 04:42

    In 2.8 beta I ailways have this artefacts https://prnt.sc/pk0tnz
    1050TI Pentium G4560
    Could anyone help?

  12. Yshaikush
    October 21, 2019 at 04:42

    Hello bleder guru. Is there a chance you can do a tutorial on how to make an animated 3d model charecter in blebder start to finish?

  13. DiverFictionB salman
    October 21, 2019 at 04:42

    How is this channel has more subs than Blender official channel?

  14. Hendleyaka
    October 21, 2019 at 04:42

    (Don't know if anyone already told but)Tip: You can just drag n drop an image from like explorer in to Blender and Blender will create a plane with the image on for reference. Pretty neat. And yeah, keep the beard! 😀

  15. iLL Designs
    October 21, 2019 at 04:42

    i'm getting a problem while modeling and i don't know how to solve it.
    Please help me with that!

  16. Don Low
    October 21, 2019 at 04:42

    Keep the beard. 😀

  17. Daday Jimat Dermawan
    October 21, 2019 at 04:42

    just keep it…

  18. Ender Yılmaz
    October 21, 2019 at 04:42

    9:56 i know the answer yeeeaah 😀 i'M actually learnin stuff

  19. Joshua Anderson
    October 21, 2019 at 04:42

    I'm also using 8.1 but my reference image isn't showing up; it's invisible. But when my cursor floats over the center or edges then yellow handles appear by which I can scale (at the edges) or move (from the center) my reference, which remains invisible.

    What might be causing this issue? I'd love to work from reference but it seems that I can't.

  20. shocktop
    October 21, 2019 at 04:42

    My coffee cup is turning out oval shaped instead of round. How do I fix it to make it more round?

  21. Joel Moore
    October 21, 2019 at 04:42

    It is subdivision surcface modfier i smartt

  22. Joel Moore
    October 21, 2019 at 04:42

    I think the modifier is solidify. I smrat

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