Blender Car Modeling 01-Live Stream


https://i.ytimg.com/vi/ZqmTTV4w7lk/hqdefault.jpg



3D Modeling in Blender, working on a 1970 Buick GSX 455. Part of a larger project to create a 3D Motion Comic.

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43 responses to “Blender Car Modeling 01-Live Stream”

  1. When using these blueprints I just import the entire image as a plane in Blender. I then cut it up using the knife tool or loop cuts, separate it and align them in Blender. That way I don't have to try to think about which way they'll be facing in the image and exporting separate images and having to keep track of 4 reference images and stuff. It's very quick and easy to do it this way.

  2. Im pissed , im trying over 10 H to set fucking Images to align !! But SHIT !! ALY i got Side view bigger then other. The i got error , whn i try to fix and aling with other images ! WTF !! Is that idk ! I leave Cinema 4D r 18 for this shit "BLENDER" omg . Noob program !!

    Cant do simple job , and that is align images.!!!!!!

    WTF !!! I just try one more , and nothing its just frustration !!!! To do this shit !
    Just go and hack a fucking shit from sever and take a best model for you ! SIMPLE FOR ME !!!

  3. 26:00 I Dont know that is that guy speaking about , You dont need |Free| Programs 😛

    I use only Pirate , and i have all Adobe Programs for free 🙂
    And all Full Up-greaded, i use only Pirate from Network .
    No Money , no Noting !!!!!!!!!!!!!!!

    Simple way to get free ! Europe – Nice 🙂

  4. After modeling with MAYA (which I also love) and then using Blender one of the things I miss the most is proper curve tools, and being able to snap a vertex to a curve (aka Rail Modeling)
    It makes modeling objects like cars so much easier and cleaner.

  5. I would just like to say, thank you. My 3d modeling hobby started with you and tutor4u (other 3d modeling channel) teaching everyone how to 3d model and now I'm making my own game. Thank you very much for helping me and many more to learn this stuff.

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