• Saturday , 22 September 2018

Blender Flamethrower Tutorial

Code Canyon

https://i.ytimg.com/vi/2mrsCYvMJFE/hqdefault.jpg



Blender Tutorial : http://www.blenderguru.com/how-to-create-a-flamethrower/

In this tutorial you will discover:
How to use the smoke simulator
How to turn smoke into fire
How to make fire glow using the compositor

source

3d Ocean

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35 Comments

  1. mazen hussien
    December 12, 2017 at 22:45

    Hi Andrew ..just a quick question ..is smoke by any chance supported in blender game mode …I put this question in the blender web site and they said no it is not supported ..just wanted to make sure so I can move on to another engine .thanx

  2. Stefeliga Flavius
    December 12, 2017 at 22:45

    OK, I just found this by changing some of the values.
    At Coordinates change to Generated, for the both textures.
    For the first Texture Check Density and Emmision in the Influence settings pannel.
    Now, for the color texture to show when you render try this.
    1. At the Infulence setings check Density, Emmision, Emmision Color and Reflection for out-scatter light.
    2. The Blend let it be on Mix not on Multiply

    Hope it works for you!

  3. 李昆憲
    December 12, 2017 at 22:45

    唬洨

  4. Matt McKee
    December 12, 2017 at 22:45

    Phew glad I found this. Someone else ripped and uploaded a crappy version and I was wondering why you were on their channel.

  5. Jonathan Diessel
    December 12, 2017 at 22:45

    does anybody know why my particals aren't showing up when i render it

  6. Dual Gaming
    December 12, 2017 at 22:45

    when i render smoke it just looks like balls of sparkles

  7. Kevin Ocleirigh
    December 12, 2017 at 22:45

    Awesome tutorial… Thanks! 🙂

  8. Jp3ds98
    December 12, 2017 at 22:45

    Great tutorial!! I'd like to learn how you modeled the flame thrower and its wires. Make more tutorials 😀

  9. Karan Shrivastava
    December 12, 2017 at 22:45

    color ramp is not applying in 2.78

  10. 404
    December 12, 2017 at 22:45

    EDIT – Disregard, I just realized im in cycles. Going to check out the cycles tut.

    15:08 [surface, wire, volumen, halo,]
    … I dont have those buttons in 2.78. 🙁
    Anyone know where they may have been moved /renamed to?

  11. Blender & Ae
    December 12, 2017 at 22:45

    Good tutorial well,¿ how I can do, learn about blender where?

  12. SwagScoper
    December 12, 2017 at 22:45

    This only works on versions lower than 2.66 the best version for this is 2.62.

  13. TazarZero
    December 12, 2017 at 22:45

    Sadly can't follow this all the way in 2.78a. 🙁 I get to the texture details of the box domain, and smoke details and most things are either different or missing. I can get the particles to emit, but I'll be darned if I can get them to look a certain way.

  14. io
    December 12, 2017 at 22:45

    "I don't condone the use of weapons or killing people, it's just a study of fire & physics"
    *shows a plane crash*

  15. Jo Bisch
    December 12, 2017 at 22:45

    can the Domain object be animated ?

  16. Clint Whitsett
    December 12, 2017 at 22:45

    Using Blender 2.78a and I've watched this video again and again over three days. I can get to fire to look great in solid mode but in (Blender) render mode all I see is a little wisp of smoke. In Cycles render the domain becomes a solid box. Very frustrated. I've followed every step of this as best I can with the newer version but I'm still not getting the same results. REALLY, REALLY hope to see an updated version of this excellent tutorial soon. Thanks very much.

  17. Pyrotek
    December 12, 2017 at 22:45

    Dear Blender Guru,
    I am using Blender 2.78 and seem to be having a problem with the render (F12). All I see is black and white. I have followed the instructions from this tutorial three times. A major difference in this version is that Flames and Smoke are an option – very nice. All that displays nicely in Solid Mode but when I preview the render all I see is black and white. In fact the same is true for all on my projects. Is there some setting I need to adjust?

  18. Plester
    December 12, 2017 at 22:45

    YAYYAYAYA NO CYCLES!

    Cycles is my enemy, too much time to render without image noise…. >:)

  19. De4dSp4cE 666
    December 12, 2017 at 22:45

    mine is not rendering it just shows the plane?

  20. Cold Fire
    December 12, 2017 at 22:45

    The Smoke Wont appear for me when i turn on the smoke modifier

  21. Cold Fire Studios
    December 12, 2017 at 22:45

    Can i do the same thing in cycles

  22. Charlie Nieves
    December 12, 2017 at 22:45

    Your clear instruction and casual manner make learning blender much more enjoyable. I have always preferred written instruction for learning new things, but your method of teaching has changed my outlook, great work, and a big thank you from NYC

  23. RemusGryffindorLP
    December 12, 2017 at 22:45

    Hey, i am using Blender 2.77 and it stucks at the moment, where you first press alt+-a at 14:23.
    In the preview there doesnt' appear any smoke and i tried to change some of the new features, but nothing works.
    Can anyone please help me?

  24. surrealducks
    December 12, 2017 at 22:45

    The color ramp won't apply for me. Anyone know why?

  25. surrealducks
    December 12, 2017 at 22:45

    Those who can't get smoke to render: when creating a texture (around 16:40), under mapping, switch Coordinates to "Generated."

  26. Tommely Jones
    December 12, 2017 at 22:45

    Hello . I just this week busy but it does not work. Can it be because the latter has been made tutorial with an older version? Use Blender 2.77.
    LG Tom

  27. Andrew
    December 12, 2017 at 22:45

    Can you please use this to make a rocket ship launch on the newest version of blender. It would be really cool. Plus the blender updates make this tutorial difficult to use

  28. clarence young
    December 12, 2017 at 22:45

    what program are u using

  29. Zyandrix Design
    December 12, 2017 at 22:45

    Watching in 2016 like, "This wasn't made in cycles?"

  30. Underground Beatz
    December 12, 2017 at 22:45

    For anyone who cannot get the smoke to render. The mistake is at [4:28]. Instead of setting the render to none (which will have nothing show up in the render) keep it on halo or choose one of the other render settings.

  31. Vlad Novetschi
    December 12, 2017 at 22:45

    this works in cycles but cant be gpu rendered so it takes 4ever

  32. Fadi E
    December 12, 2017 at 22:45

    I like your tutorial and your disclaimer 😀
    Keep up your good work sir! 🙂

  33. iGotDerp
    December 12, 2017 at 22:45

    updated tut for this please?

  34. Cj Kalandek
    December 12, 2017 at 22:45

    This will be VERY useful for a dragon blowing fire.

  35. Ryalside
    December 12, 2017 at 22:45

    spent 12 hours on it, can't get it to render.. tried everything… Cycles or Blender.  Even though this is an older tutorial it should still work.  I don't care for quick smoke..  I'm trying to make a swirling ball of plasma.  Can anyone link me to any suggestions?

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