Blender For Noobs – the Secrets of Blender Modeling – Part 12 of 14 d4mer 3D, Blender, Rendering July 11th, 2019 5 Comments 45 views https://i.ytimg.com/vi/soH_T5Tb2Ws/hqdefault.jpg Blender For Noobs – the Secrets of Blender Modeling – Part 12 of 14 Part 12 – Texturing (see part 1 to download reference, textures and Blend files) source Tags best, Blender, blender 3d, blender for noobs, blender guru, blender modeling tutorial, blender secrets, blender tutorial, cycles render tutorial, easy, high, how, how-to, modeling..., quality, to, tutorial Share : tweet Previous Next About the : d4mer Related Posts Quick Guide – How to import OpenVDB files to X-Particles, then render with Cycles 4D. August 22nd, 2019 House 3D Cartoon Modeling & Rendering Tutorial (Part 01) | Maya 3D Cartoon Modeling Series #01 August 22nd, 2019 Blender 3d Tutorial – Intro for Beginners Learn the Basics v2.79b by VscorpianC August 22nd, 2019 Manual Retopology in Blender- Tips and Tricks August 22nd, 2019 Blender 2.8 PBR Texturing for Beginners August 21st, 2019 [Demo Reel] Atomic Shockwave made in Maya 3D and apple Shake August 21st, 2019 5 Comments Mr STFU July 11, 2019 at 06:03Log in to Reply in photoshop change the brightness of the layer way down to get all shapes black. Goonster July 11, 2019 at 06:03Log in to Reply Up until now I dreaded UV unwrapping and texturing and I would never have attempted anything so complex. But thanks to this series of videos and this one in particular I have learnt how easy it can be and have actually enjoyed looking back at all my screenshots to see my progress. Thanks very much for making it so easy to understand. Bunia July 11, 2019 at 06:03Log in to Reply Nice video 🙂 Andries Botha July 11, 2019 at 06:03Log in to Reply You could've just unticked "Contiguous" on your paint bucket tool for the bump map (the easier way). Great series though. thank you for sharing it. nisachar00 July 11, 2019 at 06:03Log in to Reply Real nice series. Thanks a lot. Leave A Comment Click here to cancel reply. You must be logged in to post a comment.