Blender Tutorial – 2D To 3D In Blender – Quick Tutorial


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In this video, You will learn how convert 2d logo to 3d object in blender.
Blender version 2.78c and inkscape version 0.92 is being used while making this video.

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49 responses to “Blender Tutorial – 2D To 3D In Blender – Quick Tutorial”

  1. Ok. I was wondering if all the close sections of faces I was getting with another project I'm doing was okay. You seem to have no problem. This vid was very helpful. Thank you.

  2. Hi Blended, this tutorial looks very simple and give precise details, thank you very much. I don't mind the robot voices, it's nice and clear, I think it's really a great video.

    I just hope you can help me, as I have a problem with the colors. I made an png with Gimp 2.10.6 of a PCR tyre, saved it and opened it in Inkscape (as Gimp 2.10 cannot convert to svg). The problem starts after Path choosing Trace Bitmap. When set the scans to 3, it seems a lot of colours dissapear and the top layer contains only some grey and white, although I've checked "colors" and checked "remove background" as well. The picture is transparent, maybe that is the reason why this problem occurs? Please help, greatings from the Netherlands

  3. You stopped short of where my problems started. I need a bevel on the shapes. Those ugly tris made that impossible. Remesh doesn't work, because it keeps the hard edges, with a regular "dumb" topo everywhere else. Bevel shader is not working either, but I don't think it's ready for action yet, because it's not in the stable release. I even tried modelling the bevel outlines in Inkscape, and bridge them by hand. The occlusions and their different vertex count made that a nightmare as well. I ended up doing everything by hand. In retrospect, I might have put the shapes in a font, and used the bevel function there. I got it done but I can't say I've got a method now.

  4. IS there anyway to fast correct this mesh? What If I would like to deform this logo and bend it over e.g. cylinder. And then attach it to the half empty cylinder and mirror it – so I can get the nice looking ring (e.g. 3d Printing) Then this messy triangle mesh wouldn`t allow me to do that – try to bend this – it won`t be possible. The subdivide also is not an option because if it would be too much subdivided then the manual connecting to other element wouldn`t be possible (so that the mesh would be stable and nice to 3D printing). Do you have any ideas how to do that?

  5. PLEASE READ ALL PLEAAAAAASE !
    thanks for all , i love you channel . but please please please help me pleaaaaaaaaaase . i search all in youtube . and i don't find what i need . i need i simple tutorial for dark indie game like a game name " lone photon " and other game a black cube ( iforget the name of that game ) .. so please do a tutorial please.
    ( i need make a dark indie game. player is a cube . and when it touch a light. have lose. understand ? sorry about my bad english. )
    … i need a player lose when touch a moving light .
    points of toturial i need :
    – a indie game like 2D game ..like limbo ( i know limbo its 3D game. but a camera move in front just ) ..
    dark area with hols and wals can player move in.
    – enemy is a spots of light in the top of area. when the light touch a player , you lose.
    – i need i style of game ( i mean graphic theme ) dark and glow in the lights.
    PLEASE PLEASE PLEASE HELP ME WITH A SIMPLE TUTORIAL :'( I SEARCH ALL IN YOUTUBE BUT NO FIND. )
    I CAN SHARE YOU CHANNEL AND YOUR VIDEOS IF YOU HELP ME .
    AND THANKS FOR ALL <3

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