• Monday , 1 June 2020

Blender Tutorial | A Realistic PBR Skin with Subsurface Scattering in cycles

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In this tutorial we’re going to take a look at a realistic PBR skin material using Subsurface Scattering (SSS) in cycles

Visit cgblender to download the project files and to discuss the tutorial: https://cgblender.com/

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45 Comments

  1. CGblender
    December 17, 2018 at 08:10

    Guys, if you want tutorials to come out faster, consider to support the project on Patreon, thanks!
    https://www.patreon.com/cgblender

  2. PEP UNIVERSE
    December 17, 2018 at 08:10

    Append doesn't work

  3. Escalator
    December 17, 2018 at 08:10

    Hey I'm new to blender so I might do this wrong, but when I Imported the node to my scene (node group 1 in the append menu) All the colors in the node were black and the values were at 0. I don't know if there also "defaulted" values in the node groups inside the node group. Is that supposed to happen ? isn't there a way to get the good values ?
    Thanks

  4. Drettlinking
    December 17, 2018 at 08:10

    Yo wtf. That says 4 minutes compared to 59 seconds….

  5. Uthu Santuhan
    December 17, 2018 at 08:10

    You = No.1 Thank you Sir

  6. Willian Silva
    December 17, 2018 at 08:10

    Thank you very much. The material is amazing.

  7. Tiger Heart
    December 17, 2018 at 08:10

    Александр Пороховщиков)))

  8. Rocco74 Superhuman
    December 17, 2018 at 08:10

    Hi! I was wonder if you can create eyebrows on people by PC from picture .And How much you charge it ?

  9. Fotus Knight
    December 17, 2018 at 08:10

    Not useful guys. Don't waste 30 minutes of your life like I did.

  10. shankar
    December 17, 2018 at 08:10

    hi cg blender. Until 15 minutes I was really excited but I was dissapointed after 15 minute. Please would you make the video on how you made the node setup? please please please

  11. jeshi0821
    December 17, 2018 at 08:10

    How would you make hair and eyes look realistic?

  12. Ramp10er
    December 17, 2018 at 08:10

    Perfect…

  13. bamjo9
    December 17, 2018 at 08:10

    Where i can find that node at 16:00 ?

  14. shamanik1320
    December 17, 2018 at 08:10

    Scientists have made a material like you're talking about. It's so black it looks like nothing, it's a paint that gives the effect of staring into a black hole, look it up. I forget exactly what it's called but it was big news about 4 or more months ago.

  15. Ignacio Jose Lalli
    December 17, 2018 at 08:10

    Hey! thanks for this! the results are awesome, I tried in a model made in zbrush and everything worked just great. So you are pretty cool and i love you, But! i have two questions: the very first: how could I use it with a diffuse image that doesnt look like white human skin? like an alien, shrek or simply another human race. SECOND QUESTION! The render that i got and that i love could only be made just in the downloaded blend file that you so kindly offered, so, is there something that I should change when starting a new project or in the moment of taking the shot besides the hdr configuration? Thanks a lot really, you are awesome, the rock, the planet, please answer me, i love you, dont let me down

  16. Nutbunny
    December 17, 2018 at 08:10

    This was interesting and informative video, although it would have been very much more helpful if you had continued to explain how one gets to the final complex node, because the explanation up until the fresnel node was very informative. Oh well…

  17. Accelerator
    December 17, 2018 at 08:10

    This is such an underrated video. I mean you are showing so realistic skin which i havent seen in best cinematics :O

  18. Blender Ratt
    December 17, 2018 at 08:10

    Hello. first great node group. very nice. I do have a question though. Do you ever use the Manuel Bastioni Labs add-on? The reason I ask is because I do and I'd like to integrate your node group into these models but I don't know where to start. Their materials aren't that bad but I know that mixed with this group I'd have something fanominal. I hope to hear from you. Manuel has an update coming out in a few weeks that features his new shading system and I'd like to have a firm grasp on how to incorporate this node into my new MBL projects. Thanks.

  19. Michal Strnad
    December 17, 2018 at 08:10

    When I watch a tutorial, I want to understand why I am doing what am I doing. The node is an important part of this whole thing and when I download it and open it, I might understand what has been done there, but not why. I am pretty dissapointed by this tutorial because of that. It would be great if you made a second part where you would explain this thing.

  20. CTM Podcast
    December 17, 2018 at 08:10

    Very good SSS tut. I would say that this is best used for other translucent objects such as plants for now as I don't feel it has quite got there for Human skin yet. Not quite photorealistic, but certainly AAA video game level.

  21. Captain Freeman
    December 17, 2018 at 08:10

    Well that wasnt much of a tutorial you said basicly that you could do something and didnt teach me how to do it and just said use mine instead of making your own

  22. Carlos De la Rosa
    December 17, 2018 at 08:10

    Thank you very very much for the tutorial guys!!! really appreciated!!!

  23. RushingVice PL
    December 17, 2018 at 08:10

    Great shader! Does it work with black person?

  24. animaxx3d - naturwissenschaftliche 3d-Animation
    December 17, 2018 at 08:10

    wonderful tutorial. Muchas gracias for sharing your shader. This was a really great thing!
    Perhaps get rid of the stupid comment from Plautus…

  25. Henrique Balduino Gonzaga
    December 17, 2018 at 08:10

    TEACH ME

  26. Aaron Fjerstad
    December 17, 2018 at 08:10

    Ten minutes? That only took 41 seconds to render.

  27. Lohiau1
    December 17, 2018 at 08:10

    Very good tutorial, thank you.

  28. How To Get Away With Tutorials
    December 17, 2018 at 08:10

    How do I get the CyclesSkin node?

  29. Mathias Lui
    December 17, 2018 at 08:10

    33:07 how did you go to that view in windows 10? That app view

  30. Aexium
    December 17, 2018 at 08:10

    Hi, awesome tutorial! I am using a Daz3D model (classic Victoria 7) with the same environment, but she always comes off flat, without all this nice specular effect of the SSS node. Any tips?

  31. Ka Ho Tam
    December 17, 2018 at 08:10

    thank you for your awesome tutorial!

  32. BuzzKill
    December 17, 2018 at 08:10

    Great stuff. Did you create the shader yourself or…?

  33. Chuck Shultz
    December 17, 2018 at 08:10

    Qustion: I tried adding your SSS to a MakeHuman Model that I imported and then saved as a blender file but I can't get it to connect to your SSS node.
    Any Ideas?

    Thanks

  34. B100dyShad0w
    December 17, 2018 at 08:10

    I need to ask, I created a creature and painted the texture on mudbox. When applying this node group, its removing all of my premade texture of the creature and replacing with the node group. How can I give the subsurface texture my premade texture please?

  35. keter binah
    December 17, 2018 at 08:10

    hi when i plug my image texture into your sss it renders out very dark brown ? im using a make human model,
    so i tried a simple susan monkey next to your head bust and added your full material sss , no problems ,even monkeys ears
    were slightly translucent , but not with my make human model ? any ideas ? many thanks for this meca of a shader youve done

  36. Chit The
    December 17, 2018 at 08:10

    i know it is grate .. but how about eye ?

  37. Armor LE BIHAN
    December 17, 2018 at 08:10

    awsome.

  38. uddhav vegad
    December 17, 2018 at 08:10

    finally found a real good PBR skin material tutorial!!!! thnx man,

  39. scott lee
    December 17, 2018 at 08:10

    This looks amazing!

  40. Blender Ratt
    December 17, 2018 at 08:10

    where could I find the tutorial to build this shader from scratch? I do a lot of fantasy & horror plus ethnic stuff & I need to know where to tweak what for different skin colors & types.

  41. Blender Ratt
    December 17, 2018 at 08:10

    this is a great tutorial but where would I plug in my ambient occlusion map?

  42. EarthEaterEE
    December 17, 2018 at 08:10

    wow, that is really awesome.. thank you.. i am looking forward to more!

  43. fxswan Last
    December 17, 2018 at 08:10

    Awesome…..took your final blend to create the node for my node file….then used your head object with Blender's New PBR Add-on, combined in a render and came out really cool….thanks and looking forward to more tutorials.

    Question: could you do a second where you take this work and add Hair and a nice flowing beard….tried it quickly but seemed to mess of the SSS look….probably me since I am only 8 months into this…. thanks again

  44. MinecraftMaya
    December 17, 2018 at 08:10

    Really realistic!!! Thanks!!!!!!

  45. Alessandro Bacà
    December 17, 2018 at 08:10

    Very pleasing result in my opinion. Can you explain how the SSS Node Group is made of?

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