• Wednesday , 16 October 2019

Blender Tutorial – How to Create Volumetric Lighting

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Today, we learn how to create volumetric lighting with the Volume Scatter and Volume Absorption nodes in Blender!

IMPORTANT LINKS:
Blender 2.79 https://www.blender.org/

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10 Comments

  1. CraftMator
    September 19, 2019 at 03:07

    When i use this shader, it disable the shadow which i dislike. Is there a way to use it but withabout disabling the shadow ?
    edit: Also sunlight

  2. CraftMator
    September 19, 2019 at 03:07

    dose this work in outdoor scences ?
    edit: I been trying to get it work but still didn't work, just wonderinf if it work with outdoor

  3. el profesor
    September 19, 2019 at 03:07

    I recommend to add a cube around this scene to limit the volume area and use the Volume Scatter with the Material Output. Much faster than World Output.

  4. PurpleHaze
    September 19, 2019 at 03:07

    Will this work for the game engine as well?

  5. Sam Hamsord
    September 19, 2019 at 03:07

    EEVEE brings volumetric to a whole new level : D

  6. Caradellino Wazer
    September 19, 2019 at 03:07

    Haven't you noticed that there is no effect of the sun light? You just have the effect of the chalk board light. To get an effect from the sun light you have to take a domain cube instead of the world for the volumetric shading…ample of vids on that out there.

  7. picstacy
    September 19, 2019 at 03:07

    there is no world output!!!! ?? in sun??

  8. Stuffy stuff
    September 19, 2019 at 03:07

    Anything above 0.00001 in the density or absorption value turns in complete darkness

    i have the exact same set up inside the world node editor

  9. Griffie Boi
    September 19, 2019 at 03:07

    Hmm….nothing changed..I must be doing something wrong.  Was this done in Cycles Render or Blender Render?

  10. demonyes chaos theory
    September 19, 2019 at 03:07

    Hm interesting

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