Blender Tutorial – How to Make Low Poly Video Game Characters and Normal Maps From Sculpts

https://i.ytimg.com/vi/ApzVWuPa4A4/hqdefault.jpg



Checkout the Official BlenderMania Site! https://www.blendermania3d.com/

In this tutorial we look at how to make low poly game characters and normal maps from sculpts using the decimate tool in Blender and MeshLab. This technique is very useful for quickly created game characters from higher poly meshes. Then we look at how to create normal maps which are especially useful for video games or even animation.

Link to MeshLab site: http://meshlab.sourceforge.net/

source

32 thoughts on “Blender Tutorial – How to Make Low Poly Video Game Characters and Normal Maps From Sculpts

Leave a Reply