• Monday , 30 March 2020

Blender Tutorial Introduction to Python Scripting Writing a Script That Makes a Simple 3D Model

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This tutorial is an introduction to scripting and it shows how to write scripts that use Blender’s powerful features. The tutorial starts by showing how to use the …

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22 Comments

  1. satori1312
    July 17, 2019 at 06:57

    Good tuturial!

  2. llejk
    July 17, 2019 at 06:57

    Nice tutorial! I guess it was for better illustration, but honestly all the mouse clicking makes want to yell at you 😉 And really makes me wonder if Blender has usable keyboard shortcuts?

  3. Marcin Polak
    July 17, 2019 at 06:57

    great tutorial, thank you!

  4. Cara Vincent
    July 17, 2019 at 06:57

    Could'nt have only 420 likes… Great tutorials, btw.

  5. mryummyyums
    July 17, 2019 at 06:57

    Very wonderful introduction. Thank you so much!!!

  6. Rich Parker
    July 17, 2019 at 06:57

    Needed a quick refresher… Great as always, thanks Ian!

  7. Chris Girard
    July 17, 2019 at 06:57

    You don't explain WHY we are doing anything. This is not a good tutorial at all. I am trying to understand how to code for Blender in python… I need to understand the fucking boilerplate and syntax… I don't need to be blindly led into things I don't understand…

  8. Manifacier Ian
    July 17, 2019 at 06:57

    Very good !!

  9. Aquiver Games
    July 17, 2019 at 06:57

    How to create script for another file import/export for blender.

  10. ThBgBss
    July 17, 2019 at 06:57

    thank you master. u have a new subscriber

  11. dmitry Cosinov
    July 17, 2019 at 06:57

    really good! Its nice, when tutorial show not the keyboard combinations like "press A or press Control+C" and so on, but shows UI elements to use. This is because I'm a 3ds max user and use 3ds max keyboard preset.

  12. CVbEats
    July 17, 2019 at 06:57

    nice

  13. Alexsandro Costa
    July 17, 2019 at 06:57

    Thanks for this introduction. Without it i wouldn't be able to do things like that. Thanks !!!!

  14. AltFeFx
    July 17, 2019 at 06:57

    Thanks

  15. Ahmad M.
    July 17, 2019 at 06:57

    Very good tutorial, rare these days.

  16. Tobias Stadler
    July 17, 2019 at 06:57

    just FYI, you can already set the location and size of the objects within the creation. Would make the code 2 times as short

  17. Jacob Rutter
    July 17, 2019 at 06:57

    Great tutorial. Thank you for sharing your knowledge with us.

  18. Ninaad Rao
    July 17, 2019 at 06:57

    Can I link spyder python and blender. Basically I want to import bpy to work on spyder. Is it possible?

  19. SaHaRaSquad
    July 17, 2019 at 06:57

    Cool stuff, but is it also possible to specify which object to transform, for example with variables? Or can that only be done via the object's name?

  20. Sam Dave Pollard
    July 17, 2019 at 06:57

    Thank You very much. Very useful.
    Cool use of the Information editor. Way easier than trawling through the API 🙂
    Thanks for sharing your knowledge.

  21. Onald Valenciano
    July 17, 2019 at 06:57

    I already watched some of your tutorials and I say your tutorials are great, suitable for beginners who prefer straightforward method. Concise and on-point, where the goal are the simple projects beginners want to create. You know what beginners want to know.

  22. M Wing
    July 17, 2019 at 06:57

    Hey Ian! Have not checked in for some time and look! Here you are doing exactly what I need to know! I am diving into Python and became interested into making something for Blender and discovered that Blender has something called, 'BPY'. I really want to design an add-on fo Blender so I am starting here. Thanks for you time Ian! :O) When setting size, is it Blender units we are talking about?

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