• Monday , 24 September 2018

Blender tutorial | Procedural rocks

Code Canyon

https://i.ytimg.com/vi/UFsVzDXYOKw/hqdefault.jpg



This is the tutorial of the procedural rocks (PBR) in blender 2.78c, sorry for my english. If you liked it don’t forget subscribe and share. Thanks for watching!

Blend file: https://drive.google.com/open?id=0BwDFdOi-qXsCQXhEOWRuUlRHcjQ

source

3d Ocean

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30 Comments

  1. nigratruo
    August 19, 2018 at 16:25

    Wow, I have been using Blender for a while, but you just blew my mind, this is highly complex, but the results it generates are amazing! I think this is probably how nature does it growing these rocks in real life, because somewhere it is all just math. Thank you for doing this! I wish I could recreate this to experiment and create unique rock shapes. I don't think I will be able to reproduce everything exactly, there is so much detail. Would you be kind enough to provide the blend file, so we can all experiment with it?

  2. Bogumił Z
    August 19, 2018 at 16:25

    Didn't learn much but the generator itself is mindblowing! Very good job, respect!

  3. Jarjariskewl
    August 19, 2018 at 16:25

    Holy Heck this is cool

  4. Dan Lapain
    August 19, 2018 at 16:25

    Thank You for your Tutorial! I really like how you setup your Nodes. I think I will use this from now on so future me will thank me :D. Even though this is not the tutorial I was originally looking for, I learned quite a bit.

  5. Spekdelos
    August 19, 2018 at 16:25

    This is amazing!

  6. Hui Tang
    August 19, 2018 at 16:25

    thank you, I will learn this PBR rock,look so tidy

  7. RealSoft Games
    August 19, 2018 at 16:25

    thank you for the tutorial was very informative!

  8. Mustafa Ali
    August 19, 2018 at 16:25

    Man! That's awesome!!
    I only wished the tutorial included more explanation on why every step was done this way
    Still thank you for your efforts and time.

  9. AceTop
    August 19, 2018 at 16:25

    OMG! What kind of sorcery is this?

  10. Blendeveloper
    August 19, 2018 at 16:25

    Nice, but I wonder if I can convert the rendered image to an fbx? Because i can only export as a sphere 🙁

  11. Fresh Food
    August 19, 2018 at 16:25

    Awesome

  12. Aimee Monroy
    August 19, 2018 at 16:25

    thank uuuuuuuuu

  13. Max Spiekermann
    August 19, 2018 at 16:25

    Pls do a tutorial on how to export the result as fbx or obj

  14. pstuddy
    August 19, 2018 at 16:25

    How da fuq do people even figure this shit out????

  15. Loreathan's Fantastic World
    August 19, 2018 at 16:25

    Amazing work!!!, but I really don`t understand which node is for what reason, I will just follow and try to get the same result.

  16. MY LET`S PLAY
    August 19, 2018 at 16:25

    Very Cool

  17. Henrik Nowak
    August 19, 2018 at 16:25

    Thank you very much for this video

  18. Blendid
    August 19, 2018 at 16:25

    very nice. thank you

  19. XENITH CG
    August 19, 2018 at 16:25

    You didn't show us how to do half of the generator. This is not a tutorial.

  20. Rylan
    August 19, 2018 at 16:25

    What exactly is the point of this if you can't export anything?

  21. Znazer
    August 19, 2018 at 16:25

    Can I use this to make game assets? Importing to Unity?

  22. HelolicalShockwave
    August 19, 2018 at 16:25

    Your Work is phenomenal, I am curious can you apply the displacements to reshape the mesh so that the mesh has all those details baked into the geometry?

  23. Shawn Becker
    August 19, 2018 at 16:25

    Thanks for the vider this is really awesome work 🙂
    Do you know if you can you convert the output to a mesh ?

  24. Matej Kuhn
    August 19, 2018 at 16:25

    Oh my fucking god its so good! Would have never come up with something so cool myself thanks for sharing this for free!

    Also somebody show this to Andrew Price 😀

  25. Miałem Atari i Amigę
    August 19, 2018 at 16:25

    Can i export rock to obj format?

  26. Gabriel Elias
    August 19, 2018 at 16:25

    wonderful

  27. chris oduro
    August 19, 2018 at 16:25

    When I import the node group into other blend files it does not work. Does anyone know why?

  28. jay niki
    August 19, 2018 at 16:25

    Thank you so much! Amazed by your talent and kindness!

  29. Jan Matys
    August 19, 2018 at 16:25

    Finaly … the node three is the STATE-OF-THE-ART thing!!!

  30. mz sobo
    August 19, 2018 at 16:25

    so can you tell me how export this?

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