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Discover how to create a rigid body simulation in just 11 minutes. Full text summary: http://www.blenderguru.com/?p=11638
We make a chain, a wrecking ball then some stuff to destroy. All within Blender.
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34 responses to “Blender Tutorial – Quick Rigid Body Fun”
i cant select only a part of the torus when i click and drag the selection box over just the top portion.
Would this work if I render it as a image like would it not be as straight as a pole
Add your rigid body physics, press alt-a and… my object flies off into the air. Baffled.
Dang dude, you have been youtube for a while huh LOL
CAME IN LIKE A WRECKINNNG BAAAALLLLLLL!!!!!!!!!!!!!!!!!!!!!!! What the guy down below said. Bloody hell that was brilliant mate.
With this tutorial I'm attempting to make a sign that hangs from chains using the same principles and aspects applied here. However for some reason the sign with rounded connectors phases through the chains (Which work perfectly). I've adjusted the mass of the chains and the sign worked with the margin for sensitivity. I've applied scale, reset the origins, and even tried making the signs connecting joints bigger but the sign seems to not even recognize the chains. I don't know what to do. It's an assignment for work too so I do kinda need help.
Great Tuto, working very well for me, i will try some variation of that shema for fun !
amazing. will try this at home tonight
i hate that f*@King udemy girl
how to colours this animation?
i love you for this this was quick easy and painless
how can i make like "https://www.youtube.com/watch?v=EMiUWFRxOSM" video.
I want to huck rope end points to another object
this is my version of this tutorial, many thanks ) https://www.youtube.com/watch?v=1GdJtVkRybc
My chain doesnt behave! What now? I already scaled it up and played around with the mass.
My ball is detached from the chain, just fall down, how to "attach" it?
How can you set the simulation that is higher than 250 frames if you do it?
When did you give the ball the physics to stay on the chain
You said i can smash everything i want? you lied bro…
i did this tutorial and it worked pretty good but i can't render over the 250th frame, even if i change the frames of the animation it stops at 250, the yellow bar of render cache in the time line stops always there.. do you know what it can be?
my wrecking ball fell off the chain plz help
i made it smash a wall and set it to load and finish to my desktop and i forgot to change it to a video and now i have a ton of frames on my desktop XD
Hi how do i attach the ball to the chain? :O
The chain got sucked into the ball at the end of swinging on mine
hi Andrew, after we bake the animation and get those keyframes, what`s the process of exporting it?
In this video I'm gonna show you how to make your computer explode
Just in case others have the same problem: in the "Scene" tab, "Gravitiy" needs to be enabled…
Bro, you made it too fast
not sure if this is mentioned in a later tutorial or not but when you're rotating a mesh you can type in exactly how many degrees you want an object to rotate by using the numpad
I'm trying to make the same thing, but the ball won't stay on the torus.
how did you get the breaking ball attached to the chain??
nvm siri taught me XD
how did you join the two links
it wouldn't let me select 2 at once how do you do it?
how can i use the edit mode like you, when i try it hightlts all the curcule
my mousewheel broke while making this 🙁
cant keep making while new mouse arrives..