• Friday , 15 December 2017

Blender Tutorial : Water Shader ( 5mins )

Code Canyon

https://i.ytimg.com/vi/WdaQ7ee_IXQ/hqdefault.jpg



In this video i’ll show you how to make a material for water.

source

3d Ocean

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43 Comments

  1. Atrocious Viral
    April 23, 2017 at 02:49

    how can i make animation please tell me

  2. Tarush Sonakya
    April 23, 2017 at 02:49

    a new sub

  3. kubatpav
    April 23, 2017 at 02:49

    Is there a way to get HLSL shader with this functionality?

  4. Novial Riptide
    April 23, 2017 at 02:49

    I don't have those wavey things at 3:12

  5. Tom Verköuter
    April 23, 2017 at 02:49

    So that's what you do when not singing for the smashing pumpkins… 😉

  6. Kim Jansson
    April 23, 2017 at 02:49

    Loved it! Excellent tutorial!!!

  7. TheRepeatloader
    April 23, 2017 at 02:49

    I have blender v 2.77, in textures my default type was image or movie, not clouds – simple enough to change, however I just get a flat blue surface following this tutorial that is reflective (somewhat)….    what did they change that made it quit working?

  8. kervens jasmin
    April 23, 2017 at 02:49

    I took a long time making a boat once I subdivide to much and i lost all my work

  9. Bull3tBurr!t0
    April 23, 2017 at 02:49

    My material isn't the same size as yours.

  10. モハメドハサン
    April 23, 2017 at 02:49

    simply the best. I could not stop myself to make comment. want more tutorials. thanks 1million

  11. yogithehamster10
    April 23, 2017 at 02:49

    so many people make these 1 to 3 hours long, and you managed to put it all im 5 minutes Sub well Earned

  12. Tobby
    April 23, 2017 at 02:49

    Thank you!

  13. kamal hu
    April 23, 2017 at 02:49

    Nice and good

  14. Depression
    April 23, 2017 at 02:49

    i dindt got that result, the plane was all blurry

  15. Switch.
    April 23, 2017 at 02:49

    Nice tut!

  16. нєυνιι
    April 23, 2017 at 02:49

    Je suis français mais pense que tu va comprendre.Pls Download link :s

  17. Retro Movies Central
    April 23, 2017 at 02:49

    It looks great and realistic but it has over 30,000 triangles which is way too much for an android game, I think I will try using a water image as a texture and create a bump map.

  18. Cryptfire
    April 23, 2017 at 02:49

    thanks!

  19. Ningamer LTU
    April 23, 2017 at 02:49

    you should use ocean modifier. and water material is not realistic.

  20. PlayPlaying
    April 23, 2017 at 02:49

    Thanks man, It's pretty cool and easy. I love it.

  21. M.Y.A.
    April 23, 2017 at 02:49

    Great many thanks!!!

  22. GringhoezGFX Motion Design
    April 23, 2017 at 02:49

    Didn't work for me 🙁 but you did a grateful tutoriol !

  23. NoahTheAnimator
    April 23, 2017 at 02:49

    Either I found the wrong tutorial, or you gave me the wrong instructions.

  24. Lord Lucifer
    April 23, 2017 at 02:49

    Quick, easy and effective. Thanks!

  25. Dugital3
    April 23, 2017 at 02:49

    love the help looked easy when it is shown to me 

  26. Claudio Savaris
    April 23, 2017 at 02:49

    Thank you, really simple and effective.

  27. epicTrash
    April 23, 2017 at 02:49

    short and helpful. thx 😀

  28. Colt C
    April 23, 2017 at 02:49

    Wow. You're great. To the point!

  29. Ramon H. Ramirez P.
    April 23, 2017 at 02:49

    i didnt got that result :c

  30. Shawn Irwin
    April 23, 2017 at 02:49

    Correct me if I am wrong, but this is a procedural texture, not a shader.  The reason I mention it, is that if you try this in BGE, it will not work, because the BGE does not yet handle procedural textures.   I was looking for a shader tutorial that would work in BGE.

  31. ethwin1010 Animations
    April 23, 2017 at 02:49

    THANK YOU

  32. Muhamad Hafidz
    April 23, 2017 at 02:49

    From all of the water tutorial I've ever seen, this one has the easiest method and resulting a nice water texture (y)

  33. Lex3051
    April 23, 2017 at 02:49

    very helpful thanks!

  34. Rick vB
    April 23, 2017 at 02:49

    Thanks

  35. Max VTF
    April 23, 2017 at 02:49

    Thanks so much! I applied this to my water mesh and it looks super realistic. Again, thanks for the simple and great tut!

  36. jaliya bandara
    April 23, 2017 at 02:49

    Nice one Thank you

  37. Nobodey cares
    April 23, 2017 at 02:49

    yeah so… the title says: 5 Minutes. BUT. there are only 4:55!!!! DO YOU EVEN HAVE A GOD?????

  38. DrenAnimations
    April 23, 2017 at 02:49

    Wow!

  39. spudnick1uk
    April 23, 2017 at 02:49

    Can the shader be exported so it canbe used in other bullet physics engines, like a .FX file format
    very nice and clear tut. thx and hope to see more tuts from you.

  40. Gijs de Groot
    April 23, 2017 at 02:49

    THANK YOU!!!

  41. Denis9ROCKSTAR
    April 23, 2017 at 02:49

    Great tutorial, but can you plz make a video on how to make ocean move as DAN GILES asked too? that would be very helpfull 😀 THX!

  42. Dead Lord
    April 23, 2017 at 02:49

    The same question. How to do animated ocean?

  43. Dan Giles
    April 23, 2017 at 02:49

    Awesome thanks! This works great for still images; if I'm trying to use this in an animated scene, any suggestions as to what I could keyframe on the timeline so that my ocean is moving and not just a completely still image?

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