• Monday , 24 February 2020

Blender3d: Live Random Robot Showcase

Code Canyon


So in this video I’m hanging out with some close friends talking about workflow in some of my recent projects.


Also Im doing an exclusive robot video show some next level techniques that will be aimed to help people of all skillets level up.

Check out my sketchbook,


3d Ocean

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  1. Yellowknight888
    February 5, 2019 at 03:18

    I would like to individual robot parts, say legs, shoulder, hands, and then connect them together to make a fully assembled robot. And for each individual parts, I would like to make them swappable. For example, swapping wolverine looking hands to normal hands. Is Blender the right tools or should I go with CAD tools? Thanks.

  2. ibouvousaime
    February 5, 2019 at 03:18

    the old Xeon haha

  3. Li Qin
    February 5, 2019 at 03:18

    I laughed my lungs out, the day got brighter.

  4. Allen West
    February 5, 2019 at 03:18

    Zbrush is a sculpting tool / texture paint tool , vs Blender 3D that is for 3D modeling , animation , fire / smoke / water effects , animation , physics engine, video game development tool, game engine, and more. Plus Blender is free vs ZBrush that cost money ! They are completely different kinds of tools!

  5. AvalaSoft
    February 5, 2019 at 03:18


    PLEASE tell us how can we import OBJ sequence to blender,  (one OBJ per one frame) do you have some addon or some script ?

    I search whole Google, forums, blender artists, nation and so on. nobody has concrete solution !
    I put this question on stackexchange.com today:


    Thanks a lot !!!

  6. Jack
    February 5, 2019 at 03:18

    just letting you know that I think turning on screen cast keys would have been helpful for me to learn some of your simple but effective techniques, love the video's thanks 🙂

  7. Eric Williams
    February 5, 2019 at 03:18

    Xnormal master sounds like an awesome screen name. Cool videos 🙂

  8. TheArcaLP
    February 5, 2019 at 03:18

    great new video^^ thanks a lot!

  9. des24man
    February 5, 2019 at 03:18

    i have to see this video a couple of times.   lots of good stuff.

  10. Jay Strikes
    February 5, 2019 at 03:18

    Very handy tips… inspiring 🙂

    I've been having fun with rigging and motion capture data. Also playing around with making cities using the hair strand system.

  11. Void lon iXaarii
    February 5, 2019 at 03:18

    duuude. i almost skipped my way through this one thinking i can't learn too much and then i discovered in the later part you were talking and shared some very useful thoughts! thanks a lot! … about the chipmunk vs dinosaur bones falling :)) though i'm mostly into zbrush i was sorry to hear that, i was secretly hoping you're of a different opinion 😛 Thanks for the inserting a plane into animation idea, i once made some falling bricks kind of thing and just couldn't figure out a way to stop the simulation on an interesting frame.

  12. Ricardo de Sena
    February 5, 2019 at 03:18


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