• Saturday , 21 September 2019

Blender3d: Live Random Robot Showcase

Code Canyon

https://i.ytimg.com/vi/wXLYuKbV0rc/hqdefault.jpg



So in this video I’m hanging out with some close friends talking about workflow in some of my recent projects.

http://vip.aersia.net/vip.swf

Also Im doing an exclusive robot video show some next level techniques that will be aimed to help people of all skillets level up.

Check out my sketchbook,
http://blenderartists.org/forum/showthread.php?294805-masterxeon1001-Sketchbook

source

3d Ocean

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12 Comments

  1. Yellowknight888
    February 5, 2019 at 03:18

    I would like to individual robot parts, say legs, shoulder, hands, and then connect them together to make a fully assembled robot. And for each individual parts, I would like to make them swappable. For example, swapping wolverine looking hands to normal hands. Is Blender the right tools or should I go with CAD tools? Thanks.

  2. ibouvousaime
    February 5, 2019 at 03:18

    the old Xeon haha

  3. Li Qin
    February 5, 2019 at 03:18

    I laughed my lungs out, the day got brighter.

  4. Allen West
    February 5, 2019 at 03:18

    Zbrush is a sculpting tool / texture paint tool , vs Blender 3D that is for 3D modeling , animation , fire / smoke / water effects , animation , physics engine, video game development tool, game engine, and more. Plus Blender is free vs ZBrush that cost money ! They are completely different kinds of tools!

  5. AvalaSoft
    February 5, 2019 at 03:18

    Hello,

    PLEASE tell us how can we import OBJ sequence to blender,  (one OBJ per one frame) do you have some addon or some script ?

    I search whole Google, forums, blender artists, nation and so on. nobody has concrete solution !
    I put this question on stackexchange.com today:

    https://blender.stackexchange.com/questions/34974/obj-sequence-import-download-link

    Thanks a lot !!!

  6. Jack
    February 5, 2019 at 03:18

    just letting you know that I think turning on screen cast keys would have been helpful for me to learn some of your simple but effective techniques, love the video's thanks 🙂

  7. Eric Williams
    February 5, 2019 at 03:18

    Xnormal master sounds like an awesome screen name. Cool videos 🙂

  8. TheArcaLP
    February 5, 2019 at 03:18

    great new video^^ thanks a lot!

  9. des24man
    February 5, 2019 at 03:18

    i have to see this video a couple of times.   lots of good stuff.

  10. Jay Strikes
    February 5, 2019 at 03:18

    Very handy tips… inspiring 🙂

    I've been having fun with rigging and motion capture data. Also playing around with making cities using the hair strand system.

  11. Void lon iXaarii
    February 5, 2019 at 03:18

    duuude. i almost skipped my way through this one thinking i can't learn too much and then i discovered in the later part you were talking and shared some very useful thoughts! thanks a lot! … about the chipmunk vs dinosaur bones falling :)) though i'm mostly into zbrush i was sorry to hear that, i was secretly hoping you're of a different opinion 😛 Thanks for the inserting a plane into animation idea, i once made some falling bricks kind of thing and just couldn't figure out a way to stop the simulation on an interesting frame.

  12. Ricardo de Sena
    February 5, 2019 at 03:18

    Great!!!

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