Category: 3D

  • Water Dispenser 3D Modeling Maya Tutorial

    https://i.ytimg.com/vi/N9hNC5TdTyI/hqdefault.jpg Water Dispenser 3D Modeling Maya Tutorial 3d modeling maya tutorial 3d modeling with maya 3d modeling in maya building 3d model maya source

  • Maya 2016.5 – Rigging with BlendShapes and Pose Space Deformers

    https://i.ytimg.com/vi/r1E0bEx6TCE/hqdefault.jpg This video show you how you can use Maya’s cool BlendShape editing workflow and the Pose Space Deformers to rig a character’s face. Rigging with BlendShapes is super easy using Maya’s sculpting tools. Pose Space Deformers let you connect blendshapes to poses of a skeletion (or other influence objects). source

  • Anima Okul | Ders 3 Autodesk Maya Oyuna Yönelik Detaylandırma

    https://i.ytimg.com/vi/RvjNv0XjmcY/hqdefault.jpg Maya, ZBrush ve Substance Painter kullanarak oyun modellemenin incelikleri bu kursta bir araya geliyor! source

  • Maya Beginner Basics 2/10: Setting Preferences [Tutorial #02]

    https://i.ytimg.com/vi/zbZIVljo5So/hqdefault.jpg [NEW & UPDATED] Maya LT/Maya Beginner Tutorials Series Playlist Here: https://www.youtube.com/playlist?list=PL8722FAE9D846AC64 http://www.worldofleveldesign.com/categories/cat_3dmodeling.php Maya Beginner Basics Playlist: http://www.youtube.com/view_play_list?p=8722FAE9D846AC64 The following is a 10-Part series on Maya Beginner Basics. The tutorials are set up in-specific to game environment modeling. Maya Setting Preferences tutorial covers the basics of setting up preferences in Maya for game environment modeling.…

  • NukeX 3D Tracking export for Maya

    https://i.ytimg.com/vi/FFgcmSKr2kI/hqdefault.jpg source

  • Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 3/4

    https://i.ytimg.com/vi/KlyxaHzF4LA/hqdefault.jpg This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is: – Setting up the skeleton. The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.…

  • Digital Media Academy How-To – Autodesk Maya Animation Tips

    https://i.ytimg.com/vi/uIYFdYPsiXY/hqdefault.jpg In this how-to, we’ll give you a quick rundown of tips when animating characters and objects in Maya. We’ll cover animation layers, using a custom shelf, motion trails, and using deformers. Want to see more of Austin’s work? Vimeo – https://vimeo.com/broder Follow/Subscribe for more awesome tips and tricks! Twitter – https://www.twitter.com/DMA_org Instagram – https://www.instagram.com/digitalmediaacademy…

  • Maya 2018 uv mapping unwrap – Introduction for uv in maya

    https://i.ytimg.com/vi/kjxzmwd503g/hqdefault.jpg Audio has been fix https://www.youtube.com/watch?v=b9pu7nmtYLE – Unfold 3d plugin – Uv editor display – Symmetric uv editor – New Cut uv seam – unfold uv / unfold uv tool – optimize / optimize tool – Mirror uv – uv flip – Stak shells – Match uv – Snap together – Get same uv resolution…

  • Aurasma 3D Object Maya Workflow

    https://i.ytimg.com/vi/ccEEh_7I30E/hqdefault.jpg This is a basic workflow for how to get 3D objects from Autodesk Maya into the augmented reality platform Aurasma. source

  • Autodesk Maya-Workshop: Rigging Tutorial: Reverse Foot Lock Joints |video2brain.com

    https://i.ytimg.com/vi/hp_NZ98l13E/hqdefault.jpg Komplettes Video-Training: http://bit.ly/1EpHi65 An dieser Stelle benutzen Sie die Parent Funktion, um die IK Handles durch die Reverse Foot Lock Joints zu steuern. Dieses Tutorial ist ein Auszug aus Peter Thielmanns neuem Video-Training „Autodesk Maya-Workshop: Rigging. Vorbereitungen für die Animation eines humanoiden Charakters.“ source