• Friday , 29 May 2020

Character Rigging – Step 7 – Skinning (Autodesk Maya)

Code Canyon


This is a continuation of the previous 6 character rigging tutorials and the final of the basic character rigging tutorials. Check back for a new series of facial rigging tutorials.


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  1. agha abbas
    May 23, 2019 at 15:58

    This series is gold

  2. Vivan Vidian
    May 23, 2019 at 15:58

    Thanks. It helped me a lot.

  3. Parasar Lenka
    May 23, 2019 at 15:58

    〈( ^.^)ノ ヾ(@°▽°@)ノ

  4. Dequerk
    May 23, 2019 at 15:58

    thank you!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  5. suhib AL AED
    May 23, 2019 at 15:58

    thaaaaaaaaaaaaaaaaaaaaaaaanksssss alllllot

  6. Saint Laurent
    May 23, 2019 at 15:58

    No1 nomination for future wife

  7. Fatin Nurul
    May 23, 2019 at 15:58

    tqsm..it so help me do ringging..i love u

  8. jaymenng
    May 23, 2019 at 15:58

    Fantastic tutorial! I have one question though… you mentioned that the skinning is only done by selecting the MAIN Arm joints. So exactly how do you do this? In the Outliner? Thanks.

  9. David Chong
    May 23, 2019 at 15:58

    puff the best…:)

  10. Peteman12
    May 23, 2019 at 15:58

    Are there any good Bind Skin tools for Maya, especially if you're someone who was raised on 3DS Max?

  11. BearScope
    May 23, 2019 at 15:58

    I was struggling so much with the rigging but thanks to you I finished my first rig. It's not beautiful, but it's mine and I'm proud of it. Thank you for these tutorial, you've helped me a lot.

  12. Jesus Christ
    May 23, 2019 at 15:58

    my FK/IK handle is acting weird

  13. Laissez - faire
    May 23, 2019 at 15:58

    Is importing just the rig possible in maya???? And is it possible to re-mold/Re-model a character once rigged and skinned?

  14. Douglas Henderson
    May 23, 2019 at 15:58

    Just finished off 5 of the 7 tutorials. GREAT !!! Started to listen to 6/7 and discovered that you were looking at doing Facial Rigging. Then noticed the dates you last were here. Shame you didn't continue. But thanks again for what you did share with us and learned a lot. Well explained.

    Cheers & THANKS

  15. Rebecka Lillieström
    May 23, 2019 at 15:58

    Thank you so much for these tutorials! They were very easy to follow along with my own model and I learned so much from them

  16. peregrine
    May 23, 2019 at 15:58

    interactive bind immediately crashed Maya after I hit apply, luckily I saved just before

  17. zekke73
    May 23, 2019 at 15:58

    Excellent tutorial! Really well explained! Thank you very much!

  18. FrozenAura1982
    May 23, 2019 at 15:58

    Do you select clothing geometry if you plan to use nCloth dynamics for clothes? Or are nCloth clothes not connected to skeletal rigs?

  19. Paulo Henrique
    May 23, 2019 at 15:58

    One question: I saw all 7 videos but you did IK handle just for Left side, what about the right side? If you told i should forgot but can you tell me?

  20. Arun Anim
    May 23, 2019 at 15:58

    after i do bind skin,my finger donot rotate correctly only joint rotate correctly..wats the problem??

  21. Trey Lynne
    May 23, 2019 at 15:58

    Why don't you Freeze Transforms on you Geo?

  22. Debbie Walker
    May 23, 2019 at 15:58

    Nice to FINALLY hear from a girl/lady for a change, lol. Thanks I learned a lot!!!!

  23. Arun Anim
    May 23, 2019 at 15:58

    what about rigging in right side of character??

  24. Plank Hill
    May 23, 2019 at 15:58

    Just wanna say that this series has been a HUGE help for me! A few things go a little wonky when working from 2015 to 2016, but it wasn't anything I (or someone with the least bit of experience with the system) couldn't figure out. Thanks a bunch!

    May 23, 2019 at 15:58

    great series. helped me a lot. how about having a quadruped rigging series too? 🙂

  26. zetazasco
    May 23, 2019 at 15:58

    I'm more of an environmental artist/level designer. Now I'm learning about character modeling and animation. This video is a perfect "Parachute Pack" in my Crash Course in learning about modeling and rigging!!

    I love how you don't insult your viewers as if we're in pre-school and you don't blaze through the tutorial as if we are masters of Maya. You do an excellent job of instructing and guiding us. Thanks a bunch!

  27. gigaswardblade
    May 23, 2019 at 15:58

    how do i move the character around my scene? the feet stay where i put it and i can't move them

  28. Muhammad Haiqal
    May 23, 2019 at 15:58

    I already followed all the steps, but i have a problem. Do you have any tutorial on making the global scale of the character because if i wanted to scale or resize the character, the rig won't follow the character. Please help. Great character tutorial by the way.

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