Create a Modern House : Blender Tutorial : 1 of 3


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Realistic Tree Pack: https://www.blendermarket.com/products/realistic-tree-asset-pack

Realistic Asset Pack: https://www.blendermarket.com/products/realistic-nature-asset-pack

Learn every step involved in creating modern architecture! In this In-depth tutorial series we create a complete Modern House from scratch, including interior details like plates and bowls! If you’re interested in learning Hard Surface modeling and Architecture this is a perfect way to start!

Modern House Floor Plan: https://smallhousebliss.files.wordpress.com/2016/02/patrick-frey-bjorn-gotte-sommerhaus-piu-floor-plan-via-smallhousebliss.jpg

Porch Wood Texture: http://www.textures.com/download/woodfine0030/31718?q=WoodFine0030 (Num 2)

Porch Wood Bump: https://drive.google.com/file/d/0B19GBkMpIGvud3hxVV9oX25tMlk/view?usp=sharing

Wood Siding Texture: http://www.textures.com/download/woodplanksclean0082/66293?q=WoodPlanksClean0082

Wood Floor Texture:http://www.textures.com/download/woodplanksclean0078/57717?q=WoodPlanksClean0078

Wicker Chair Texture: http://www.textures.com/download/wicker0019/38364?q=Wicker001

HDR Used: https://hdrihaven.com/bundle.php?b=free_bundle (Dry Field)

Download the finished .Blend on Patreon: https://www.patreon.com/cggeek

Intro Music: Andrew Lund – https://hearthis.at/mdz9gcfv/

Facebook: https://www.facebook.com/pages/CG-Gee…
Twitter: https://twitter.com/CGGeeks
DevianArt: http://cg-geek.deviantart.com/

Also check out my DVD here! http://www.cgmasters.net/training-dvds/complete-dinosaur-creation/

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45 responses to “Create a Modern House : Blender Tutorial : 1 of 3”

  1. really nice tut.
    why u dont use snap ? is it a secret ?,sry for the question but it is .
    i know it is for beginners but is it to heavy to tell , there are a snap feature and we can use it ?
    i like the tut`s but im in wonder bout this.

  2. I have a problem: When i add a new object the rotation is always randomized but not zeroed out. i always have to zero the rotation but with the window again the rotation is random but i cant zero out the rotation in the transform tab because it is set to zero but the window is rotated so i have to rotate it to zero manually and it isnt perfect. How can i solve this problem?

  3. So, what approach would you apply to modeling the different materials of a real life building to which you do not have access? How does someone go about making the textures for a building which is as described, and which is not necessarily fully photographically documented, but with an exterior that is mostly is comprised of the same few materials with each material being the same color everywhere it's used? Would you ordinarily use whatever closeup photographs there are to make the textures for the exterior features and just extrapolate that to the entire thing, or use wide shots to make a more complete but less detailed, blurrier texture that only works from a distance, or what?

  4. When you made the knife cut to have space for the door you commented about how you would have to manually face fill dozens of times. With the recent versions of blender you can just select all the polygons that need to be filled and press F, they will automatically be filled.

  5. Thank you for this tutorial – nice work mate! Still, having an actual architectural background I lack the sense of precision. Even with Sketchup it's eash to have milimeter accurate models easily. I would love to learn how to achieve this sense of accuracy without much hassle in Blender

  6. I'm trying to follow this tut and im no way new to blender but this is impossible to follow with you messing up and changing everything around! So frustrating! Maybe I need more practice?

  7. Great idea for a tutorial, but man-o-man, you gotta slow down or just slap on that this tutorial is for intermediate to advanced. I found myself pausing and rewinding the video more than anything else. Basically, you lost me at the first part making the slats for the deck. I will come back to this tutorial in a bit, after I've gotten more mastery of Blender under my skin. But right now, the pace of this tutorial is just too quick and leaves out so much that is just "assumed" that the viewer knows.

    Your style is great, though, so I"m not dissing that or the obvious effort and care you put in to this, so thanks!

  8. That first wood texture isn't displayed. Gray color of the cube just became darker. Before this I did according to tutorial. What could I did wrong?
    P.s In the preview texture looks fine. I did nodes, world setting and scene setting according to tutorial.

  9. 54:27 — you can fill those ends with half the number of mouse clicks by using edge-select mode. Then you just have to click two opposite edges in each case, rather than having to click all four corner vertices.

    Or even quicker still, alt-click any edge to select the entire open end.

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