• Wednesday , 22 May 2019

Create Realistic Low Poly Rocks – Beginner Blender Tutorial

Code Canyon

https://i.ytimg.com/vi/xRDFMYfsIcU/hqdefault.jpg



In this easy Blender tutorial, we create some great looking low-poly rocks for your scenes or games!

Rock Texture: http://cgtextures.com/texview.php?id=68324&PHPSESSID=5eb45qh6m6ko55t798adh7k6n1 Note: There’s lots of other good rock textures to choose from.

Moss texture: http://cgtextures.com/texview.php?id=45983&PHPSESSID=5eb45qh6m6ko55t798adh7k6n1

Textures from: cgtextures.com

Blender RC 2: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.71

Facebook: https://www.facebook.com/pages/CG-Geek/1424686177748374
Twitter: https://twitter.com/CGGeeks
DevianArt: http://cg-geek.deviantart.com/

source

3d Ocean

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45 Comments

  1. Nicholas Leon
    April 24, 2019 at 07:23

    Great video! Even after all this time.

  2. davidyanceyjr
    April 24, 2019 at 07:23

    Timeless vid. Thanks. Earned another sub.

  3. Gaja
    April 24, 2019 at 07:23

    I love how excited you are when things are coming together haha

  4. jonso
    April 24, 2019 at 07:23

    The edges of my rocks are slightly blurred/distorted as the rock curves. Do you know why this is? Great vid

  5. Stellareffervescence
    April 24, 2019 at 07:23

    How come my sunlight only apears in render yours is interactive, im in object mode 3d shaded even material displayed 10:03

  6. Beev
    April 24, 2019 at 07:23

    Such a great help! 🙂

  7. Christopher R
    April 24, 2019 at 07:23

    These videos are great but damn you go SO fast through these tutorials. Its super easy to miss a click or menu option in your recordings as you speed through. Blender has sooo many options haha

  8. Michael Klee blender Animation
    April 24, 2019 at 07:23

    2019, still a great tutorial and works as well with the princepled shader, thank you CG Geek

    at mika parker, sorry i have my comment and so your question unintentionally deleted, i'm sorry my mistake
    your question was how it works with the principled shader so that the glossy effect can only be seen on the stone and not on the moss too

    This is a very good question. I must confess that I did not pay attention. I needed a stone only for a short scene and was very happy with the result. I've now looked at the node editor again and you're absolutely right.I have connected the mix shader with the roughness from the principled, but if you mix the shader that controls the glossy with the principled the glossy reacts on stone and moss at the same time.

    I have now tried to solve the problem. I have connected the mix shader that controls the glossy with the principled shader and that works. So I have again introduced an extra glossy shader as in the tutorial of CG Geek and have just considered the principled shader as a diffuse shader.

    mix shader
    -glossy shader
    -principled shader

    glossy connected up
    principled connected down
    factor: mix shader who controlls the glossy

    Thanks for the hint. that should work now

  9. Yousif Al-Yousifi
    April 24, 2019 at 07:23

    There seems to be something missing. I'm on 2.79, and when I hook up the Bump node, nothing happens other than a slight bump about the moss-rock boundary, which makes sense. I don't get how, in your setup, you suddenly get all that detail by hooking up the bump. Where is it getting that bump data from? The Noise Texture is only providing big cloudiness.

  10. lecomtus
    April 24, 2019 at 07:23

    I would never look at a rock the same way… 🙂

  11. Kalmo Doom
    April 24, 2019 at 07:23

    This was exactly what I was looking for. Great tutorial!!!

  12. j mangogamming
    April 24, 2019 at 07:23

    4 years later 2.8 comes out

  13. Constantine Laskarides
    April 24, 2019 at 07:23

    But how is this even useful for Unity or Unreal…

  14. KhOrganization
    April 24, 2019 at 07:23

    I was worried when you said you need the 2.8 candidate for constant detail and that 2.8 may be out (since my computer can’t run 2.8) but this was made in 2014 so I’m not worried lmao

  15. Metrixed_Rob 1
    April 24, 2019 at 07:23

    Thanks for the tutorial! Great mesh to import to ROBLOX, even though the textures wouldn't transfer. (Luckily, those textures work with some decal tricks!)

  16. Christopher Hemsworth
    April 24, 2019 at 07:23

    I love your videos man, and this just helped me SO SO SO much. The learning curve on Blender is huge and guys like you make it FUN to dive in a give it a go. Thank you so much.

  17. Jonah Tieman
    April 24, 2019 at 07:23

    how do i make the moss pop out some more?

  18. Jonah Tieman
    April 24, 2019 at 07:23

    i'm making a video game and this is just what i needed for the rocks! thanks!

  19. Jonah Tieman
    April 24, 2019 at 07:23

    after three tries over three days and a lot of thinking i finally got it down! great tutorial CG Geek!
    i'm just so happy that i was finally able to get this down!and now that i have its basically burned into my brain!

  20. conor crow
    April 24, 2019 at 07:23

    Dude i appreciate the tutorial but for the love of god organize your nodes its like looking at tangled headphones

  21. Brodie Haddon
    April 24, 2019 at 07:23

    I dont have the menu where the subdivisions are… it really gets on my nerves at times.

  22. Christina Maltese
    April 24, 2019 at 07:23

    I have created unbelievable rock with this tutorial even considering is ancient lol, you produce top tutorials, your work inspired me.

  23. CoverLand Acoustic
    April 24, 2019 at 07:23

    I just want to know how to use the wood  texture (or any texture listed) in the properties panel without nodes and images. I cannot find any info on this. Please help!

  24. OskarFilms
    April 24, 2019 at 07:23

    My rock has ended up black does anyone know how to help fix this

  25. Jens Hendriks
    April 24, 2019 at 07:23

    You made a mistake. Sunlight is really not very yellow at all. It's pretty white, but because of the blue ish shadows, the color of the sunlight looks a lot warmer because people interpret shadows as just darker, but they are blue. That's because of the reflection of the skies.

  26. Hello out there
    April 24, 2019 at 07:23

    when I make it up to 90 detail it just makes it smooth…..

  27. Hui Tang
    April 24, 2019 at 07:23

    So good,I did it!

  28. エレダー
    April 24, 2019 at 07:23

    you beat blender guru already

  29. Junior Santos Gerry
    April 24, 2019 at 07:23

    Very monster tutorial nice! now for use on BGE i need bake textures?

  30. Slash Erick
    April 24, 2019 at 07:23

    how to make assets from it to use in unity
    can you make a video of it explaining how would you import this rock to unity

  31. Droz Laurent
    April 24, 2019 at 07:23

    Very great tutorial !!! Thanks 😉

  32. Droz Laurent
    April 24, 2019 at 07:23

    Yeah ! Great result and very simple !!!
    Thanks 😉

  33. Oliver TWIST
    April 24, 2019 at 07:23

    J'adore ! 🙂

  34. o.
    April 24, 2019 at 07:23

    I have followed the same steps to build my game assets. Ended up with 8 bit sprites. I don't know how I did it.

  35. Dumb Bass
    April 24, 2019 at 07:23

    my rock is making mirror effect

  36. an-artist-I-am
    April 24, 2019 at 07:23

    Great tutorial! How would I get this to display in Unity correctly?

  37. Snail
    April 24, 2019 at 07:23

    Thank you for the great tutorial!
    This looks like the correct texture of the rock now… maybe.
    https://www.textures.com/download/rocksharp0075/4407

  38. BeatsByXae
    April 24, 2019 at 07:23

    Thank you so much for this tutorial!

  39. Reflect Vale
    April 24, 2019 at 07:23

    i dont see y everyone is having trouble this worked perfectly for me

  40. CDScissor - Art, Animation and more!
    April 24, 2019 at 07:23

    Random ≠ Funny
    Random = Realistic Rocks

  41. tuấn nguyễn châu
    April 24, 2019 at 07:23

    thank !!!!

  42. KwongEe Ting
    April 24, 2019 at 07:23

    Excuse me, why do not my blender have a screencast key option?
    Do you know why?

  43. Happy Hippo
    April 24, 2019 at 07:23

    when i go to add the textures the button in the add menu isn't there…

  44. Hritik Bairagi
    April 24, 2019 at 07:23

    Awesome man!!! the most realistic thing I've ever created in blender. Just want to learn "how to know when to use what in the nodes?"

  45. L_God 57
    April 24, 2019 at 07:23

    Thanks man!

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