• Tuesday , 23 October 2018

Drastically Reduce Rendertime in Blender Cycles (New Denoising Feature)

Code Canyon

https://i.ytimg.com/vi/oSZ3C5OTU2E/hqdefault.jpg



Learn how to drastically reduce rendertime in Blender Cycles using the new denoising feature. Simply reducing noise without using higher samples rates.

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34 Comments

  1. Chri AAtor
    December 5, 2017 at 14:23

    Sex for watching XDD Your english is trash or you give us a subliminal message 3:47

  2. james king
    December 5, 2017 at 14:23

    So glad I found this video. I've just rendered a 15 second clip for college that would of taken 20 hours in 3 and a half hours and the quality is better too.

  3. POLAMARASETTI MAHESH
    December 5, 2017 at 14:23

    Thank you, my thirst has end with your video

  4. POLAMARASETTI MAHESH
    December 5, 2017 at 14:23

    Thank you, my thirst has end with your video

  5. Thomas Rossi
    December 5, 2017 at 14:23

    I used the denoiser in interior architecture rendering and it reduces noise but it creates a lot bad splotches (quite similar to the irradiance map artifacts in V-Ray). What am I doing wrong?

  6. Ус Ак
    December 5, 2017 at 14:23

    Thank you!

  7. TonyKnockOff
    December 5, 2017 at 14:23

    Does the denoising apply to baked textures?

  8. Kaede Tsuka
    December 5, 2017 at 14:23

    problem is, my computer doesn't support the denoise option XD

  9. nigratruo
    December 5, 2017 at 14:23

    WOW! That is all I can say, I'm speechless. I have just switched on the feature and now my frames look better at 300 samples that they did at 1200, just WOW! Saving time 3 fold. With the animation that I'm doing that has 450 frames that will save me days of rendering, this feature really blows you away. Noise is such a huge problem and especially in internal scenes (like the one I'm doing), noise is something of an ugly pest. No longer! Best feature that has come along in the last 5 years.

  10. Tedo Nieuwenhuis
    December 5, 2017 at 14:23

    I learned again more of the Blender possibilities, thank you for showing!

  11. Barafu Albino
    December 5, 2017 at 14:23

    Its all fine and fun, however, if you look carefully, the specular part of cat's eye is simply destroyed. I draw a lot of glass, so this denoiser simply kills my work. I have to have it off.

  12. George R
    December 5, 2017 at 14:23

    Erm, wtf??? i though the denoiser INCREASED render time at the cost of more clearner results. Are you telling me that it is also far more faster??? amazing!. We finally can produce noiseless rendes in blender!!

  13. joe dimaggio
    December 5, 2017 at 14:23

    Thanks for the advice, but I have the 2.78 version and I didn't see the denoising option in render layers, do you know where it is ?
    Thanks

  14. Victor Duarte Ruiz
    December 5, 2017 at 14:23

    Sorry, and many thanks for your video. I've already installed the newer version i think (2.78.6) and the denoising feature does not appear. I have the features in properties of Layers, Passes, and Views. Why I can't see it?

    Many thanks

  15. Ariel Gimenez
    December 5, 2017 at 14:23

    increible

  16. MrMcSnuffyFluffy
    December 5, 2017 at 14:23

    I can't find the "Wender" button!

  17. Juan Manuel Lynch
    December 5, 2017 at 14:23

    does it work when baking textures?

  18. Mr.TWOTUBER GAMER
    December 5, 2017 at 14:23

    anand?

  19. Phoenix
    December 5, 2017 at 14:23

    i cant find it.. i have the latest build

  20. Gabriel Heuser
    December 5, 2017 at 14:23

    you can also set the clamp in sampling to 0.5 and you get rid of the noise, still having that crisp image. i hope for 2.8, denoising does not mean also blurring…that is how it looks right now…

  21. Jimat Meijs
    December 5, 2017 at 14:23

    Thanks alot, works fantastic!

  22. Martin's shitposts full of cancer
    December 5, 2017 at 14:23

    I don't see it in Blender 2.78c

  23. Mr.MustacheTako
    December 5, 2017 at 14:23

    "Wender" sorry man, love your vids XD

  24. Game 64
    December 5, 2017 at 14:23

    I am using Blender 2.78 but there is no denoising feature. Why is this?

  25. AragaArt
    December 5, 2017 at 14:23

    3:47 Se.. for watching

  26. SomeRandomIdiot
    December 5, 2017 at 14:23

    Filmic and Denoise. It's like, someone asked, "Hey Blender users, if you could have two magic buttons to fix what's wrong with your renders, what would they be?".

    Seriously, Blender 2.79 is such a huge upgrade, this could of been 2.8! Renders are going to look way better and render way faster! Never been a better time to be on board the Blender train. 😀

  27. Helge Heggset
    December 5, 2017 at 14:23

    Wow! Fantastic news. It works like a charm already.

  28. TheOldManEric
    December 5, 2017 at 14:23

    I downloaded the latest build for blender but unfortunately the de-noise is not functioning. Its only a little while before the first official release of 2.79 so I might have wait for that. Can't wait to try it out and see how it compares with Renderman.

  29. Renderbricks
    December 5, 2017 at 14:23

    I am testing for two weeks the Denoiser and it's a game changer. Here's my latest report on Facebook:
    https://www.facebook.com/groups/blenderartists/permalink/10155303927949414/

  30. Vladimir Lalov
    December 5, 2017 at 14:23

    WOW!

  31. QuantumAnomaly
    December 5, 2017 at 14:23

    I wonder if it's possible to benchmark Cycles' Denoise vs RENDERMAN's Denoise. It's great that Blender users have access to both of those render engines and I'm curious how they compare. I started learning RENDERMAN for its denoise feature, but now Cycles has its own denoise! [Tip: If your Denoise settings are grayed out, it could be because you're using Progressive Refine. Those two features are not currently compatible.]

  32. graphic .design
    December 5, 2017 at 14:23

    from where download 2.79 ? thanks

  33. Lord Lima Bean
    December 5, 2017 at 14:23

    The denoise feature isn't working on one thing, it could be that it is a file that used to be the old version, but idk

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