How to add texture details or stickers – Blender Tutorial


https://i.ytimg.com/vi/QGxMY2lMoLw/hqdefault.jpg



First episode of “discovery of techniques”.
Objective : do a perfect merger between your object and an image. Make an only one texture illusion to customise your model easily.

THE CAR and some architecture furnitures in these scenes from Chocofur.
→ Use the discount code CGTHOUGHTS to save 25% on every purchase you make on http://store.chocofur.com/

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32 responses to “How to add texture details or stickers – Blender Tutorial”

  1. thank you very much. you are a great entertainer :-)).

    it works very well for me, i have two questions:

    what if I want to have more glossy on the sticker than on the car material? my car has an image material i left the image for the extra node group but left rougness and bump, and connected them with the sticker as you showed it, is that the best solution?

  2. PS i wonder why the material overrides the object settings you checked off. When i think about it, its quite weird actually. Especially checking off diffuse, that material is diffuse. How come diffuse object and diffuse material act different than?

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