• Tuesday , 17 September 2019

How to add texture details or stickers – Blender Tutorial

Code Canyon

https://i.ytimg.com/vi/QGxMY2lMoLw/hqdefault.jpg



First episode of “discovery of techniques”.
Objective : do a perfect merger between your object and an image. Make an only one texture illusion to customise your model easily.

THE CAR and some architecture furnitures in these scenes from Chocofur.
→ Use the discount code CGTHOUGHTS to save 25% on every purchase you make on http://store.chocofur.com/

source

3d Ocean

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32 Comments

  1. Rupin
    July 30, 2019 at 08:04

    Thank you so so so so much

  2. darren gardner
    July 30, 2019 at 08:04

    Thank you for this video. It was very helpful but I am a bit confused about what shader you used for your "Car Paint" shader.

  3. vincent castro
    July 30, 2019 at 08:04

    1:04 what dafaq is sh*t hay?

  4. siarnne
    July 30, 2019 at 08:04

    Cool man, I love your delivery. It's almost like something out of the vending machines in the BioShock Game

  5. koopanique
    July 30, 2019 at 08:04

    I've been searching for ever for a way to do this without having to meddle with UV unwrapping. Thanks for this video

  6. SHRED SHREDDER
    July 30, 2019 at 08:04

    Nice, the accent is a little thick but its very helpful how you get to the point and especially go back over it real quick at the end distilled information good job!

  7. Luca Ottaviani
    July 30, 2019 at 08:04

    Wow! Top, great tut 💪

  8. Valentin Nortier
    July 30, 2019 at 08:04

    Thanks ! bel accent au passage :p

  9. Michael Klee blender Animation
    July 30, 2019 at 08:04

    thank you very much. you are a great entertainer :-)).

    it works very well for me, i have two questions:

    what if I want to have more glossy on the sticker than on the car material? my car has an image material i left the image for the extra node group but left rougness and bump, and connected them with the sticker as you showed it, is that the best solution?

  10. ventdw3ler
    July 30, 2019 at 08:04

    This has helped me so much! subed and liked! keep up the good work!

  11. Jamie Terencejamie
    July 30, 2019 at 08:04

    many thanks! really help me a lot

  12. Johannes Olerås
    July 30, 2019 at 08:04

    Awesome tips! I have wondered on how to simply achieve this. Great solution!

  13. Claudio Eden
    July 30, 2019 at 08:04

    That's so good. No decals add-on needed. Awesome.

  14. Ryan Tsuge
    July 30, 2019 at 08:04

    amazing, life saver

  15. Alu
    July 30, 2019 at 08:04

    Muchas gracias!

  16. Chipp Walters
    July 30, 2019 at 08:04

    Really great tutorial. I agree with you on non-destructive workflows. Great way to model?

  17. CHARLES BRAIN
    July 30, 2019 at 08:04

    greet idea.

  18. Peter Evans
    July 30, 2019 at 08:04

    Love your videos, thanks for the knowledge.

  19. Rombout Versluijs
    July 30, 2019 at 08:04

    PS i wonder why the material overrides the object settings you checked off. When i think about it, its quite weird actually. Especially checking off diffuse, that material is diffuse. How come diffuse object and diffuse material act different than?

  20. Blenderado 3D
    July 30, 2019 at 08:04

    Thanks a lot for your tutorial. Where could I find the road texture?

  21. Rombout Versluijs
    July 30, 2019 at 08:04

    This so much easier than working with uvchannels and doing custom uv unwrapping. Great technique!

  22. Kevin House
    July 30, 2019 at 08:04

    So cool. I'm definitely going to use this technique. Liked your "cheeky" narration style too. Merci!

  23. Gerald Hoffpauir
    July 30, 2019 at 08:04

    pretty sweet…good job sir

  24. Ron Tarrant
    July 30, 2019 at 08:04

    If you make the car the parent of the image-as-a-plane, you'll be able to move the car model in any direction.

  25. blender cross
    July 30, 2019 at 08:04

    …..cool and easy concept! Well done!

  26. blendraphi
    July 30, 2019 at 08:04

    Top Tut!

  27. Christina Maltese
    July 30, 2019 at 08:04

    well done, thank you for sharing this tutorial

  28. Craig Jones
    July 30, 2019 at 08:04

    Very good workflow, I appreciate the tip of using the subdivided plane!

  29. McJack Art
    July 30, 2019 at 08:04

    Danke

  30. balloonsomeday
    July 30, 2019 at 08:04

    This is a terrific tip/technique. I'm a beginner at Blender, and this helped me tremendously in adding detail to my models. Thank you!

  31. Con Koumis
    July 30, 2019 at 08:04

    Great idea!

  32. MAK9 Marcos
    July 30, 2019 at 08:04

    Excellent! Once again, thank you so much for your videos.

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