• Tuesday , 25 September 2018

How to Create a Realistic Earth in Blender

Code Canyon

https://i.ytimg.com/vi/6GLIbPKpgQ4/hqdefault.jpg



Blender Tutorial : http://www.blenderguru.com/create-a-realistic-earth/

In this tutorial you will discover how to:
Use color, bump and specular maps
Add clouds and atmosphere
Use material nodes to create city lights in the darkness

source

3d Ocean

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24 Comments

  1. CESAR ANGELES REYES
    May 23, 2018 at 11:58

    Yo where are the links to the textures 🙁

  2. Ranjeetkumar Yadav
    May 23, 2018 at 11:58

    After viewing the final render i observed that effect of bump map was not there. I mean there were no shadows of mountains like when the bump map was used. Any guess what would have happened? Please help.

  3. Space
    May 23, 2018 at 11:58

    oh thanks so much. I created a earth-like planet and had this problem with the clouds sphere as well and just couldn't find out how to fix it. Thank you so much! <3

  4. Mitch
    May 23, 2018 at 11:58

    Where are links and there is no webpage

  5. HikikomoriGamer
    May 23, 2018 at 11:58

    Now do flat earth.

  6. Joel Bourg
    May 23, 2018 at 11:58

    For some stupid reason the clouds won't work for me. I've done everything like he said, but the clouds just aren't buying into it.

  7. Elisabetta Bruno
    May 23, 2018 at 11:58

    Nice tutorial 🙂 I think you forgot to the links to the textures – I found them all aside from the mask. Also could you let us know what size you shrunk them to?

  8. NOṊΛΜEJΛΜES
    May 23, 2018 at 11:58

    help!!! i render and the image i use for earth is smaller images!!! halp plz!!

  9. averageyoutuber
    May 23, 2018 at 11:58

    How do you add a new node m8?

  10. yurif74
    May 23, 2018 at 11:58

    the link at your page is broken, could you fix it please?

  11. samljer
    May 23, 2018 at 11:58

    Id love to see this done in 2.79 with the Principled.

  12. Chad Kandaris
    May 23, 2018 at 11:58

    i know this is an old guide but how would i go about putting a person on the surface say on the ground somewhere so its accurate in size.

  13. kyana shayan
    May 23, 2018 at 11:58

    The link above doesn't work. Why is that? Any idea?

  14. Little Binch
    May 23, 2018 at 11:58

    You gave the flat-earthers "evidence" to back up their claims…

  15. Hunter Nacho
    May 23, 2018 at 11:58

    Thank you! Great tutorial!

  16. MrIrishPotatoHead
    May 23, 2018 at 11:58

    anyone know how to do the night light section with blender 2.78? I have the image and bump map working but I cant get the color ramp part to work. I have only been working with blender for a few months now, thanks

  17. Libram HackTeam
    May 23, 2018 at 11:58

    thx very much

  18. Farhan Alfiathar
    May 23, 2018 at 11:58

    i have some problem
    my texture is blurred and I don't know how to fix it
    is it normal ?

  19. Alan Keven
    May 23, 2018 at 11:58

    The version of my Blender does not have the stars fuction.

  20. KingEnder 19
    May 23, 2018 at 11:58

    You're going hella fast every time you get the clouds it just go mental for me after that.

  21. Keith Tam
    May 23, 2018 at 11:58

    may i ask why the gradient ramp would "react" to the shading of the sphere?? when i did this project in 3ds max, when I adjusted the lighting direction, the night map would adjust itself, I always assume the gradient ramp is a static map that tell where an how the two materials are blended together. Just want to understand the mechanism a bit more. thanks!!

  22. KRASH
    May 23, 2018 at 11:58

    Will those effects work on Unity after export project?

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