• Monday , 20 November 2017

How to Make a Cave with Blender – Tutorial

Code Canyon

https://i.ytimg.com/vi/1J4r0mt9zz0/hqdefault.jpg



How to make a cave using Blender. Complete tutorial. Download the files and read the text summary: http://www.blenderguru.com/videos/how-to-make-a-cave/

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46 Comments

  1. Ayan Barnwal
    October 20, 2017 at 20:04

    decimate is for video games with a limited polycount

  2. Ayan Barnwal
    October 20, 2017 at 20:04

    something i'd recommend for non metallic objects would be an add shader.

  3. Ayan Barnwal
    October 20, 2017 at 20:04

    what about a waterfall cave?

  4. William John
    October 20, 2017 at 20:04

    I want to ask is lenovo youa 720 or samsung notebook 9 pro good for blender?

  5. Rosario Gomez
    October 20, 2017 at 20:04

    Very thanks to your very good tutorial

  6. Quim Escarra
    October 20, 2017 at 20:04

    im done but how do i make this an image?
    i mean including the glare stuff

  7. Pip Stanton
    October 20, 2017 at 20:04

    My version of blender doesn't have the sky texture option so I can't do it. what a waste of time. I'm disappointed.

  8. Explosive Cake
    October 20, 2017 at 20:04

    I went to cheddar gorge! I brittish the bus tour was awesome

  9. D2SProductions
    October 20, 2017 at 20:04

    Decimate is the replacement for the poly-reduction plug-in, doesn't work very well, best to poly reduce by hand.

  10. Oscar De Miguel
    October 20, 2017 at 20:04

    lol 6 hours rendering

  11. Dirt With Grass
    October 20, 2017 at 20:04

    5 hr of friggin work

  12. Nstone53
    October 20, 2017 at 20:04

    "I'm gonna click on metric"
    Us americans: "AH! IT BURNS! MAKE IT GO AWAY!" >_>;

  13. jurandfantom
    October 20, 2017 at 20:04

    offtop, there is no other comercial than clare from udemy ? I saw that vid at least 4 times per day :/ Uhh.

  14. TheAngelArrow
    October 20, 2017 at 20:04

    0:45 looked like poo too me :p

  15. TheAngelArrow
    October 20, 2017 at 20:04

    man, you're a crazy good artist, i just keep being amazed by your tutorials man i swear, i admire you so much

  16. TheAngelArrow
    October 20, 2017 at 20:04

    funny how that is used to make caves, when you cna use it to make amazing things other than caves, good stuff dude

  17. Sahil Mulla
    October 20, 2017 at 20:04

    Displacement modifier or displacement material output, what are the differences?

  18. Christian Schmidts
    October 20, 2017 at 20:04

    This was exactly what I was searching for. Though spying on your tuts for quite some time now. This one directly hits the "subscribe"-spot. Thanks for sharing your knowledge & your time!

  19. Captainpilot747
    October 20, 2017 at 20:04

    "Click on metric, as you all should, even you Americans. Embrace it, it is the future."
    -Blender Guru

  20. ThatRedMelon
    October 20, 2017 at 20:04

    I never knew your name was francis delfino!

  21. ThE IVIacHiine
    October 20, 2017 at 20:04

    you prolly know this by now but, as far as i know, the decimate modifier is used to lower the poly count of a mesh, for example, if you sculpt it in blender and then you want to use it later in unity, its mostly to be used videogames.

  22. Brandon Allen
    October 20, 2017 at 20:04

    I've never seen so many people so passionate about geology.

  23. Timo Wacke
    October 20, 2017 at 20:04

    the link for the video on his webpage is an old one… just change "/videos" into "/tutorials"

    so it's: https://www.blenderguru.com/tutorials/how-to-make-a-cave

  24. Kimera
    October 20, 2017 at 20:04

    U R da best Mr Guru.
    Thank you for the tutorials, I have learned sooooo much, and for this I thank you.

  25. Aidan Andrewson
    October 20, 2017 at 20:04

    stalagtites hang on tight to the cieling, stalagmites might reach the top of the cave.

  26. Elysse Czopek
    October 20, 2017 at 20:04

    Did anyones UVs disappear? I wasn't able to get the cave textures back. But, the displacement game out really well.

  27. רותם שלו
    October 20, 2017 at 20:04

    why U no portals?!

  28. Ahmad Najib
    October 20, 2017 at 20:04

    i love your work and I'm just starting out here but, the URL for the files doesn't seem to be working T_T, I was so psyched to start applying my materials

  29. Da guš
    October 20, 2017 at 20:04

    Help me please! When I go to the world tab, I don´t see any button saying "use nodes"

  30. Jimat Meijs
    October 20, 2017 at 20:04

    Is this scene ready to be animated? Because it looks like a heavy scene to render multiple frames.

  31. Lacobus
    October 20, 2017 at 20:04

    A big long…………

    stick.

  32. -SSB-
    October 20, 2017 at 20:04

    1:50 Yey, chedder! I've been there!

  33. Jack Rabbit
    October 20, 2017 at 20:04

    Welp. Project looks great but you're talking way to fast and you should explain more. :I Not sure if this is for beginners or not but I gave up after 7minutes.

  34. Gonzague D
    October 20, 2017 at 20:04

    what graphic card do you use? for me its 100 times slower :/

  35. sahlool
    October 20, 2017 at 20:04

    I thought this was inspired by sintel apparantly its the other way

  36. TheBcoolGuy
    October 20, 2017 at 20:04

    I have made a cave mesh for my game using stuff from this, but I feel like even though it's got a lot of geometry, it's not very big. I haven't even subdivided it.

  37. Urban
    October 20, 2017 at 20:04

    chocolate bar???!!??? nice what did you eatten or drinked before recording tutorial xDDDDD

  38. Othmane el jacfi
    October 20, 2017 at 20:04

    12:34, in this situation you could have used the "to sphere" tool to make it circular(i don't know if it was there or not in 2.69)

  39. TheSuperNova 16
    October 20, 2017 at 20:04

    can you show how to make memes

  40. Zenerith
    October 20, 2017 at 20:04

    Thanks, learning a lot from these videos!

  41. Pavan Kumar V
    October 20, 2017 at 20:04

    hi,
    how can i bake the normal map from the material and export to unity 5 standard shader

  42. ARGames15
    October 20, 2017 at 20:04

    Not a starter tutorial impossible to follow with noob skills xD

  43. james carr
    October 20, 2017 at 20:04

    "without further a Jew"

  44. mike gonzalez
    October 20, 2017 at 20:04

    When i Render my scene it renders very distorted is there a specific graphic card i should have?

  45. CGI Paint
    October 20, 2017 at 20:04

    My rendered image of the cave always looks so grainy and never clear, my crystals never show up, and my mushrooms look like blue dots…I have the most updated blender but there are more uses of some things and lack of other uses. I'm unsure on how to fix it…I follow the instructions exactly, maybe I missed something??

    Awesome tutorial though!

  46. Crnicelad
    October 20, 2017 at 20:04

    The column is actually formed with a junction of a stalaktite (the one from the top) and a stalagmite (the one from the bottom. As drops of water fall of from stalaktites it forms stalagmites at the bottom 😉 so usually the column is wider both at the top and at the bottom. Nice tutorial though!

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